Tag Archives: smart glasses

Smart glasses get smarter with the Myo gesture control armband

Developed by Thalmic Labs, the Myo armband is bringing Minority Report-like technology a step closer to reality. As previously reported on Bits & Pieces, the armband allows a user to interact with a computer through motion commands. Sensors in the device measure the motion and electrical activity of a person’s arm, allowing it to figure out the specific hand gesture someone is making. Most recently, the Canadian startup has announced a number of partnerships with developers and software companies to bring gesture control to smart glasses, too.

myo_front-view

The Myo’s gesture control is now going to be compatible with a range of smart glasses, including Google Glass, Recon Jet, and Epson Moverio, with a push towards the enterprise, particularly in the construction, healthcare and active outdoor verticals. “Smart glasses like Google Glass can be extremely useful for many jobs. Doctors, repairmen, even firemen — wherever there’s a profession that sometimes requires crucial information without sitting at a desk or holding a tablet, wearable technology is up to the task,” writes Mashable‘s Pete Pachal.

MYO-enterprise-solutions

“We’re big fans of wearable tech of all shapes, sizes, and uses. These new displays have created a need for new interfaces — and that need is an opportunity we’ve seized upon when developing the Myo armband. The wrist and arm are the hot spots for wearables right now, but look out — literally — smart glasses and heads up displays are going to be huge!”  Thalmic Labs’ Alex Kinsella wrote on the company blog.

tylergiffuploadplease

Using electromyographic (EMG) sensors to recognize electrical signals pulsating through your forearm muscles, Myo can detect detailed data about your arm’s muscle activity. This enables the wearable device to identify whether the wearer’s gestures, whether they’re clenching, flicking, waving their wrist. Thalmic Labs explains that wearers will be able to get rid of remote controls, touch pads, buttons and voice control that might slow down access to information, as well as multi-step processes to either enter or retrieve data. This will be particularly useful in work environments that are noisy or require sterility. As its website states, by integrating the Myo armband, workers will have the ability to stay focused on the task at hand while reliably interacting with smart glasses through simple and natural gestures.

“We’re literally changing the way that we, as people, interact with the digital world around us,” Co-Founder Matthew Bailey tells Forbes.

A look back at the evolution of wearable tech

Wearable technology is undoubtedly one of the latest trends to proliferate our digital world. While wearables might seem like an innovation entirely out of the 21st century, humans have been tinkering with these gizmos and gadgets long before the days of Pebble, Jawbone, Fitbit and Google Glass.

In fact, the definition of “wearable computers” can date all the way back to the 16th century when humans first starting wearing time-keeping devices. However, due to the differing definitions of both “wearable” and “computer,” there remains varying beliefs as to who devised the first computer with which we adorned our bodies. For some, the first wearable (an abacus ring) arrived on the scene early as between 1368 and 1644 during Qing Dynasty era, while others believe it was either the first wristwatch by Breguet for the Queen of Naples in 1810, or the covert timing devices hidden in shoes to cheat the game of roulette by Thorp and Shannon in the 1960s.

The 1920s saw the debut of digital mechanical watches such as the Cortebert Mechanical Digital, the ancestors of today’s high-tech materials and innovative designs. Then, nearly a half of a century later in 1972, Hamilton introduced the world’s first fully electronic wristwatch with a digital display, the Pulsar P1 Limited Edition Watch. By the end of 1970s, the price of the average digital watch dropped drastically and come 1980, these became nothing more than a mere novelty. During this time, however, consumers were introduced to the revolutionary Sony Walkman, which remains arguably one of the first real success stories in the wearable world with over 385 million units sold worldwide.

Throughout the evolution of what many would dub “archaic” wearables, the world came to love (and sometimes strongly dislike) these devices — many ahead of their time, while some real duds. Fortunately, we still remember them, and today, we pay homage to some of wearable technology’s predecessors… before the days of versatile microcontrollers.

Abacus Ring, 1600s

Developed in the Qing Dynasty era (1644-1911), the ring features a 1.2cm x 0.7cm abacus that sits on the finger. While the ring may not be able to make phone calls, it does prove that wearable tech may not be a modern-day concept as many would think.

(Source: ChinaCulture.org)

(Source: ChinaCulture.org)

Breguet Wrist Watch, 1810

Breguet created the first wrist watch for the Queen of Naples, Caroline Murat. 

5dea0d4e4d

Protona Minifon P55 Recorder Wristwatch, 1955

This wristwatch got a little closer to true spy action, except for that conspicuous carrying case.

(Source: Gizmag)

(Source: Gizmag)

Atsuko Tanaka Electric Dress, 1956

The center of attention at exhibitions, this burqa-like costume consisted of electrical wires and colored lightbulbs. Inspired by a pharmaceutical advertisement illuminated by neon lights, the bulky garment set out to express the body’s circuitry, while acting like a costume.

(Source: WilliamGibsonBoard.com)

(Source: WilliamGibsonBoard.com)

ARPA Sword of Damocles, 1968

Created by computer scientist Ivan Sutherland, the Sword of Damocles was the first pioneering example of a virtual and augmented reality head-mounted display system.

(Source: www.io9.com)

(Source: io9.com)

Keith Taft’s George Blackjack Shoe Computer, 1972

Weighing fifteen pounds and the size of three large textbooks, the world’s first microcomputer-powered blackjack cheating device was fitted around the waist, surrounded by batteries and controlled by switches attached to big toes inside custom made shoes.

(Source: www.VegasTripping.com)

(Source: VegasTripping.com)

Hamilton Pulsar P1 Limited Edition, 1972

The very first electronic digital watch to reach the market made its in April 1972 for $2,100 — about $11,400 today.

pulsar_led_watch

Hamilton Pulsar Calculator Watch, 1976

Only a few years after the launch of LED wristwatches, several manufacturers like Hamilton showed off prototypes for models containing fully-functional calculators.

(Source: watchismo.blogspot.com)

(Source: watchismo.blogspot.com)

Hewlett-Packard HP-01, 1977

While this wrist instrument may have resemble an ordinary digital watch, it was in fact much smarter than its fellow pocket calculators. The HP device performed more than three dozen functions to manipulate and interrelate time, calendar and numeric data. With six interactive functions (time, alarm, timer/stopwatch, date/calendar, calculator and memory), the HP-01 had 28 tiny keys that the user operated with a stylus built into the bracelet.

(Source: HP)

(Source: HP)

Texas Instruments Star Wars Watch, 1977

TI revolutionized the digital wristwatch industry with the introduction of the first under-$20 LED watch in 1976. Soon, the company produced licensed LED watches that tied-in with the release of movies like Star Wars the following year.

(Source: www.newturfers.com)

(Source: newturfers.com)

Sony Walkman, 1979

Kids, way before the days of your MP3, Sony debuted its iconic portable cassette tape players on July 1, 1979 for $150.

(Source: www.dvice.com)

(Source: dvice.com)

Casio Game-10, 1980

Who remembers playing mini-versions of Legend of Zelda or Super Mario on their wrists?

casio_game10_111-1

Steve Mann’s WearComp, 1981

While still in high school, the revolutionary Maker designed a backpack-mounted computer to control photographic equipment. Mann felt that humans that computers and computing environments should be available anywhere to a person, not just at a specifically designed computer terminal.

(Source: TechHive)

(Source: TechHive)

Seiko TV Watch, 1982

Now this watch did something rather innovative for 1982 — it allowed wearers to view live TV on a tiny LCD screen embedded into the watch face.

(Source: www.visions4.net)

(Source: visions4.net)

Puma RS Computer Shoe Pedometers, 1986

These Puma running shoes were affixed with pedometer computers that could be reset and would count up time and distance that could be then downloaded to the game port on the Apple II.

(Source: www.digibarn.com)

(Source: digibarn.com)

Reflection Technology Private Eye, 1989

The Private Eye head-mounted display scanned a vertical array of LEDs across the visual field using a vibrating mirror.

(Source: CNET)

(Source: CNET)

First Wrist Computer, 1994

Designed by Edgar Matias and Mike Ruicci of the University of Toronto, this “wrist computer” presented an alternative approach to the emerging HUD + chord keyboard wearable. The system was built from a modified HP 95LX palmtop computer and a half-QWERTY keyboard. With the keyboard and display modules strapped to the operator’s forearms, text could be entered by bringing the the wrists together and typing.

(Source: www.edgarmatias.com)

(Source: edgarmatias.com)

First Linux Wristwatch, 1998

The “Father of Wearable Computing” Steve Mann invented, designed and built the world’s first Linux wristwatch.

(Source: Wikipedia)

(Source: Wikipedia)

The Trekker, 1998

In terms of size, this device is a slight improvement of Steve Mann’s pioneering work, but still lacked the appropriate geek chicness. Produced by Rockwell, the Trekker was a rugged wearable computer based on a 120 MHz Pentium with built-in DSP support for speech interface and a monocular head-worn display.

(Source: TechHive)

(Source: TechHive)

Digital Eye Glass EyeTap Augmediated Reality Goggles, 1998

A step closer to today’s smart glasses…

(Source: Flickr)

(Source: Flickr)

MicroOptical TASK-9, 2000

Even closer… Founded in 1995 by Mark Spitzer, the company produced several patented designs which were bought by Google after the company closed in 2010. One such design was the TASK-9, a wearable computer that is attachable to a set of glasses.

(Source: CNET)

(Source: CNET)

WatchPad, 2000

IBM first prototyped a watch running Linux in 2000, and quickly evolved into the WatchPad, made in collaboration with Japan’s Citizen Watch Company.

(Source: Engadget)

(Source: Engadget)

Casio Wrist Camera, 2002

The Casio Wrist Camera was the first wristwatch with an integrated digital camera. Sure, it only captured 120-by-120-pixel photos in grayscale, but the fact that Casio crammed a working camera into a watch turned many heads.

IMG_0071

Xybernaut Poma, 2002

The Xybernaut Poma Wearable PC was another foray into the head-mounted display market that launched after Steve Mann’s gadgets and way before Google Glass. The wearable comprised of a 309g Windows CE device, running on the Hitachi 128MHz Risc processor with 32MB of RAM.

(Source: TechRadar)

(Source: TechRadar)

Fossil Wrist PDA, 2003

Essentially be a watch running a read-only version of the Palm OS…

(Source: TechRadar)

(Source: TechRadar)

Whatever the future may hold, rest assured we’ll continue to power a number of these next-gen devices — from the Atmel | SMART SAM4S Cortex-M4 being embedded in smartwatches to ATmega32U4 MCUs used to design some wild FLORA-based creations. Interested in learning more? Discover how the computers that we wear will help you work, play and just about everything else in our latest white paper here.

An $18 billion wearables enterprise market

Analysts at ABI Research confirm that wearable device technologies will become an integral part of enterprise mobile enablement strategies – increasing at an impressive CAGR value of 56.1% over the next five years.

As expected, the North American region will be the largest, growing at a CAGR value of 39% over the next five years. Meanwhile, the Asia-Pacific region is slated to become the second largest market, outpacing Europe by 2019 with a CAGR of 90%.

“There are cases being made for wearables in the enterprise despite the relative newness of the technology. However, which wearables are primed for enterprise usage and adoption is a more important question,” senior ABI Research enterprise analyst Jason McNicol explains.

“Wearable technology such as smart glasses and those used for healthcare are better suited for the enterprise as corporate-liable devices. Smartwatches, on the other hand, will most likely follow the trend of BYOD into the enterprise.”

More specifically, ABI Research has identified six types of wearable devices: smart glasses, cameras, smart watches, healthcare, sports and activity trackers and 3D motion trackers. Healthcare wearables, smart glasses and smart watches will be the dominant form-factors purchased by the enterprise and used by employees.

“Like any digital device supporting the enterprise, wearables will need to be secured and managed,” ABI practice director Dan Shey adds.

“Wearable use cases in field services, maintenance, training, etc., highlight the need for enterprise mobility management providers, mobile operators, enterprise application and platform vendors, system integrators, device OEMs and other enterprise mobile suppliers to add services to support wearables. Enterprise connectivity continues at a rapid pace and its benefits are only achieved when end-to-end solutions – including security and management services – support the devices and connections.”

It should be noted that ABI Research expects a total of 90 million wearable devices to ship in 2014 across multiple markets. As senior analyst Joshua Flood notes, wearable tech will be characterized by a diversity of products, although only those with clear use-cases and target audiences are likely to succeed.

“[2014] will be a critical period for the acceptance and adoption of wearable devices. Healthcare and sports and activity trackers are rapidly becoming mass-market products,” the analyst says.

“On the flipside, wearable devices like smart watches need to overcome some critical obstacles. Aesthetic design, more compelling use cases, battery life and lower price points are the main inhibitors. How vendors approach these challenges and their respective solutions will affect the wearable market far in the future.”

According to Flood, chipset vendors are beginning to pave the way with interesting wearable reference designs that will allow non-technology OEMs and brands to quickly jump upon the wearable device bandwagon and offer diverse, innovative, unique and stylish solutions.

“While smart glasses could be the starting point moving away from today’s touchscreen smartphones to eyewear devices using a voice interface, pricing, battery life and style will all play crucial roles for market traction,” he continues.

“Due to these limitations, the enterprise sector will be the early target for smart glasses before they are ready for mass-market adoption. [We] expect more than two million smart glasses [to] ship in 2014, [with] the category forecast to grow rapidly from 2015 onwards. Mobile enabling technologies like augmented reality will play a vital part in enhancing smart glass capabilities.”

Indeed, smart glasses and smart watches will account for a relatively small segment of the wearable device market in 2014, with medical, wellness and sports and activity wearable devices expected to provide the bulk of wearable device shipments this year.

“Activity trackers will continue to be the most popular wearable device as people carefully monitor their activity levels and energy output,” Flood concludes. “Concerns around weight management and even obesity are the prime drivers behind this wearable device type. The collection and analysis of the captured personal performance data through associated websites and their communities is also a crucial element in building out the use-case.”

90 million wearables to ship in 2014


Analysts at ABI Research expect 90 million wearable devices to ship in 2014. As senior analyst Joshua Flood notes, wearable tech will be characterized by a diversity of products, although only those with clear use-cases and target audiences are likely to succeed.

“The next 12 months will be a critical period for the acceptance and adoption of wearable devices. Healthcare and sports and activity trackers are rapidly becoming mass-market products,” the analyst explained.

“On the flipside, wearable devices like smart watches need to overcome some critical obstacles. Aesthetic design, more compelling use cases, battery life and lower price points are the main inhibitors. How vendors approach these challenges and their respective solutions will affect the wearable market far in the future.”

According to Flood, chipset vendors are beginning to pave the way with interesting wearable reference designs that will allow non-technology OEMs and brands to quickly jump upon the wearable device bandwagon and offer diverse, innovative, unique and stylish solutions.

“While smart glasses could be the starting point moving away from today’s touchscreen smartphones to eyewear devices using a voice interface, pricing, battery life and style will all play crucial roles for market traction,” he continued.

“Due to these limitations, the enterprise sector will be the early target for smart glasses before they are ready for mass-market adoption. [We] expect more than two million smart glasses [to] ship in 2014, [with] the category forecast to grow rapidly from 2015 onwards. Mobile enabling technologies like augmented reality will play a vital part in enhancing smart glass capabilities.”

Indeed, smart glasses and smart watches will account for a relatively small segment of the wearable device market in 2014, with medical, wellness and sports and activity wearable devices expected to provide the bulk of wearable device shipments this year.

“Activity trackers will continue to be the most popular wearable device as people carefully monitor their activity levels and energy output,” Flood added.

“Concerns around weight management and even obesity are the prime drivers behind this wearable device type. The collection and analysis of the captured personal performance data through associated websites and their communities is also a crucial element in building out the use-case.”