Tag Archives: mobile devices

Samsung stays ahead of the curve with the Galaxy Note Edge

Samsung’s concept for a smartphone with a slanted screen edge that could easily be viewed from the side is now a reality, in the form of the company’s first-of-its-kind device aptly named the Galaxy Note Edge.

Samsung-Galaxy-Note-4-vs-Samsung-Galaxy-Note-Edge-header

Announced last week at IFA 2014, the smartphone’s wraparound display boasts a 5.6-inch Quad HD+ Super AMOLED at a resolution of 2560 x 1440 pixels, with an additional 160 pixels on the edge which cascades off to the right. The sole curved edge serves as a fully-functional touchscreen independent from the main screen itself, and features the app shortcuts one would typically find along the bottom of a phone’s home screen — such as the dialer, your contacts, web browser and camera.

“The Galaxy Note Edge’s unique curved screen provides quick access to frequently used apps, alerts and device functionality – even when the cover is closed – all with the swipe of a thumb,” the company’s press release stated. The Edge’s side screen offers a dynamic user experience, providing owners with a variety of immersive apps, including camera, video, S Note, ticker board, night clock among several others. Users can also receive notifications directly on the Edge Screen while watching videos without disturbing their viewing session. What this means is that a user would simply have to swipe in order to access their latest Twitter updates, sports scores and an assortment of other alerts.

Similar to the other Galaxy Note family members, the Edge comes with Samsung’s S Pen stylus. Using the pen, a user can do things such as capture images off the screen and edit them on the fly, take handwritten notes, and more.

The company’s latest design will run Android 4.4 KitKat, and will be powered by a 2.7-gigahertz quad-core processor. The system also is equipped with 3 gigabytes of RAM, with storage options of 32 or 64 gigabytes, and a microSD slot that offers expansion up to 64 gigabytes. The Note Edge’s rear-facing camera is a 16-megapixel shooter with smart optical image stabilization, while the front-facing lens is 3.7 megapixels.

In terms of connectivity, the Note Edge will support up to LTE Cat 6 for 300Mbps download speeds, and also includes next-generation 802.11ac Wi-Fi, Bluetooth 4.1, infrared LED remote control, and NFC technology.

While the Galaxy Note Edge puts Samsung ahead of the ‘curve,’ it looks like we’re in for a flexible future. As previously reported here on Bits & Pieces, the share of flexible smartphones in the overall smartphone market is expected to reach 40% in 2018, up from merely 0.2% last year. This should come with little surprise following recent analyst forecasts projecting the flexible display market to cross the $3.89 billion threshold by 2020 – growing at an impressively high CAGR from 2014 to 2020.

As more tech giants look to curved displays, we will be right there to offer our magic touch. Atmel’s Sensor Hub and MaxTouch T are high-performance solutions to bridge the scaling of these touch display markets while application use-cases will surely grow of smartphones and display markets. The MaxTouch T series architecture combines the best of mutual and self-capacitance to ensure optimal touch performance with the highest noise immunity and lowest power consumption. As for Atmel’s Sensor Hub, in more frequency for new products (embedded designs and display markets) are going to demand upon higher levels of integration especially when there are other fusion of data involved. Many of these tasks require the simultaneous analysis and fusion of data from different sensors and sensor types. These can include motion sensors (accelerometers, gyroscopes and magnetometers), environment sensors (light level, color, temperature, pressure, humidity) and many others. To ease the design and build out of such new products, Atmel has partnered with the leading sensor manufacturers. Sensor fusion specialists can be available to provide a complete, easy to implement Sensor Hub Solution to facilitate the flexible display market.

Motorola unveils Moto X and Moto 360 smartwatch

Last week at IFA 2014, Motorola announced a refresh of its product line with the revealing of the new Moto X and Moto 360 smartwatch.

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In what may have been the most highly-anticipated Android Wear smartwatch to date, the Moto 360 comes equipped with a bold round face, heart rate monitor, both black and gray metal finishes. The wearable boasts a 1.5-inch 320×290 display with a backlit LCD touchscreen, powered by an Atmel MXT112S capacitive controller as a recent iFixit teardown revealed (in blue above). The body comes in at a diameter of 46mm and height of 11.5mm, while the leather band model weighs 49g – essentially, the same weight as your everyday wristwatch. Enhancing its durability, the attractive display is protected by a Gorilla Glass 3 covering.

Like all Android Wear devices, the Moto 360 features a wake-on-wrist-flick and automatic voice response via the “Ok Google” trigger, which allows a wearer to send texts, set reminders and such. It is compatible with any Android phone or tablet running Android 4.3 or higher, and has IP67 water resistance with submersion of up to 1 meter for 30 minutes. What this means: Shower, good. Swimming bad.

The Moto 360’s 320mAh battery should get you about a day of mixed usage. Additionally, the smartwatch comes with a pretty standard 4GB of internal storage and 512MB of RAM, in addition to the vibration motor included for notifications. Like other smartwatches, the Motorola accessory can be connected to your mobile device using Bluetooth 4.0 Low Energy.

(Source: Business Insider)

(Source: Business Insider)

(Source: Forbes)

(Source: Forbes)

Motorola has now also taken aim at the affordable smartphone market with the new rendition of its Moto X flagship Android smartphone. The Moto X sports a 5.2-inch 1080p full HD display, 13-megapixel camera and a new dual LED flash that the company says provides more balanced light. Under its 1080p AMOLED display protected by Corning Gorilla Glass, there lies a 2.5Ghz Qualcomm Snapdragon 801 quad-core processor and 2GB of RAM.

“It’s high quality screen: it’s sharper, brighter, bigger, and just nicer to look at than the previous model. It has tremendous viewing angles, punchy colors, and can be seen in bright sunlight without issue. It’s everything the display on a flagship smartphone in 2014 should be,” Verge‘s Dan Seifert reviews.

The new Moto X measures 140.8 x 72.4mm (5.54 x 2.85 inches) with its tapered back ranging from 3.8 to 9.9mm (0.15-0.38 inches). To make room for the bigger screen, the phone itself needed to grow just a bit. The second generation Moto X retains the curved back from the original, but with a slightly slimmer width; as a result, the sloped design allows for the device to rest comfortably in a user’s hand. Despite its increased size, the Moto X may actually feel smaller than it should because of its new, metal frame that replaced the plastic on its predecessor.

“The new Moto X is shorter than the HTC One M8 and the Galaxy S5, while still having a larger display than either of them. It’s big, but not nearly as big as I normally expect a 5.2-inch smartphone to be. Part of that is because Motorola has maximized the screen’s footprint and shrunk the bezel surrounding it even further than before. Even so, it’s still managed to find room for a camera, light sensors, a new speaker, and new infrared sensors on the front of the phone,” Verge reveals.

Not only can you still launch the Moto X camera with a flick of the wrist, that’s not all. The new 13Mp camera starts to cache photos before you press the shutter so that it can capture the best looking photo, filtering out blurry shots or pics of people blinking. If you like taking selfies, this feature will surely be music to your ears!

(Source: Verge)

(Source: Verge)

As with the original Moto X, the look of the new device is customizable through Motorola’s Moto Maker online design studio — adding new colors and materials like eco-friendly woods and new leather finishes.

You can now create your own launch phrase as well, ranging from a simple “Hello, Moto X” to something that better suits your personality like “What’s up, Moto X?” Motorola has included a number of new Moto X features such as voice, gestures and more, thereby helping deliver a distinct Moto X user experience. These include Moto Voice, Moto Assist (changes the phone’s options based on your current activity), Moto Display (shows notifications on the display even when the display is off) and Moto Actions (three IR sensors on the front of the device enable a user to wake the device with a simple wave of the hand).

Here is a breakdown of the Moto X’s specs that enable many of its key features:

  • 5.2-inch 1080P Display
  • 2.5Ghz Snapdragon 801 processor
  • 2GB of RAM
  • 16GB and 32GB storage options
  • 2,300mAh battery
  • 13MP rear facing camera w/ 4k video
  • Dual LED ring Flash
  • Android 4.4 KitKat

“The new Moto X looks and feels like the premium smartphone it should,” Verge concludes.

Those looking to purchase the new flagship device can do so for only $99.99 on-contract, or $499.99 (£419.99) if you decide to get an unlocked one. Currently, it appears that the U.S. carriers will likely be AT&T and Verizon. As for availability, the Moto X will be out later this month in countries across North America, Latin America, Europe and Asia.

What will smartphones look like in 2020?

Thanks to Moore’s Law, electronic devices are increasingly packed with more power and functionality, improving our life qualities with more convenience, productivity, and entertainment. Just to put things in perspective, Steve Cichon of Trending Buffalo shows that an iPhone (assuming an iPhone 5S at the beginning of 2014, when his blog was written) can replace $3,054.82 worth of electronics sold in Radio Shack in 1991, according to a flyer post in The Buffalo News.

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“It’s nothing new, but it’s a great example of the technology of only two decades ago now replaced by the 3.95 ounce bundle of plastic, glass, and processors in our pockets,” says Steve Cichon.

As cool as we think our smartphones are today, I dare to say that two decades later by 2035, when people compare their personal electronics (assuming they don’t use the term “smartphones” anymore!) against the current smartphone features, they would be amazed by how big, heavy and slow these electronics are today. If you still don’t get what I mean, take a look at this 1991 Sony Walkman Commercial, and try to recall how cool the Walkman was in 1991.

While I certainly do not have the crystal ball that tells me what kind of personal electronic devices people will be using by 2035, I would like to make a few guesses of what smartphones would look like in just 5 years, say 2020.

User Interface

I believe touchscreen [with touchscreen controllers] will still be the main user interface for smartphones by 2020. While Generation Z are called “digital natives,” I think kids who are born after Generation Z would be “touch natives.” Toddlers and young children playing with iPod Touch, iPhone and iPad today will attempt to touch all display interfaces as their way of interacting with electronics in the coming years. I also believe smartphone interfaces would expand beyond just touch, and there are two possible expansions within five years: gesture controls and voice commands.

Gesture control refers to hand or facial interactions with the smartphone.  Samsung’s Galaxy S4 (with Air View) and Amazon’s Fire Phone (with 4 corner cameras) made interesting attempts for enabling hand and facial gesture recognition, but unfortunately, these features were not very successfully adopted by consumers because they were hard to learn, limited by hardware capabilities, and unreliable or inconsistent to use. But smartphone OEMs will continue improve their designs, and smartphones will eventually be capable of reliably recognize our intentions by tracking our hand or eyeball motions, or facial expressions.

Voice command is widely popular today, but will become a lot more useful in five years. Think of Apple’s Siri, Google’s Google Now and Microsoft’s Cortana, as cloud computing becomes more artificial intelligent with more data and computational power, they will become more dependable for average consumers to adapt. I hope that by 2020, my daily commutes with Apple’s Siri will no longer be worse than talking to my 2-year old son — Siri will help me change FM radio channels or launch a Podcast via Carplay in my dashboard. I will also be able to ask Google Now to order a pizza for me (topped with bacon, pepperoni and sausage, of course) without directly talking to the pizza-shop guy. Google Now will tell me when the pizza might arrive (based on the traffic congestion conditions), and open the door for me through my Nest, which as a Bluetooth connection to my front door’s electronic lock.

Integration

Needless to say, smartphones will be further integrated come the year 2020. Smartphone integration will follow a much similar path as the PC’s integration, except it will take place A LOT faster. Integration doesn’t always mean electronic components will disappear; rather, it can also mean that more hardware performance is integrated into the device. Today’s leading smartphones are packed with a Quad- or Octa-core Application Processor, running between 1.3 to 2.5GHz. By 2020, I’m guessing that smartphone CPUs will be 8 to 16-cores, running between 2.5-4.0 GHz range, (they probably will eat today’s Intel Core i7, designed for high-performance PCs, for lunch.)with 8-10GB RAM and 500-750 GB of storage.

I also believe smartphones will integrate more hardware components for better “context-awareness.” Today’s leading smartphones are easily packed with 10 sensors — gyro, ambient light, accelerometer, barometer, hall sensor, finger scanner, heart rate monitor, among a number of others. I think more microphones (today’s camera usually has at least two microphones) and cameras (again, at least two today) will be packed into the devices to enable improved awareness — 4, 6 or even 8 microphones and cameras are quite possible by 2020. For instance, having multiple microphones enables listening from different positions inside the phone and at different frequencies (i.e. not only voice commands); in addition, it will allow the smartphone to determine its location, its surroundings (whether inside or out) how far it is away from the voice command and even how to improve noise cancellation. Also, having multiple cameras will allow the device to better track facial expressions (Amazon’s Fire Phone is a good example), to capture better 3D and panorama images, or to refocus photos by post-processing (hTC One M8 is a good example).

Further, component-level integration will continue to happen. With increasing applications processor power, the A/P will be able to take over many digital processing from discrete components inside the phone, although I think Sensor Hub will continue to drive low-power, context-awareness tasks while the A/P sleeps.

Display Technology

Do you envision 4K displays (i.e.3840 x 2160) on your smartphone? Today, Apple’s “Retina Display” in the iPhone 5S offers a 326 pixel-per-inch, and many new smartphone displays exceed that pixel density. Smartphone displays are increasing in sizes, moving from 3.2″ and 4″ just a few years ago to 4.7″, 5.2″, 5.5″ and even 6.4”. As the screen sizes increase, as will the display resolution, while keeping the high PPI density.

I think both LCD and AMOLED displays will continue to exist in 2020, as both technologies have their advantages and disadvantages for smartphone applications. From a consumer perspective, I would expect both types of displays to improve on resolution, color accuracy (for example, Xiaomi’s latest Mi4 display has a color gamut covering 84% of the NTSC range, and that’s even better than Apple’s iPhone 5S display), power consumption and thinner assembly allowing for slimmer industrial design.

As smartphones with 2K displays be introduced by the end of 2014, it isn’t unreasonable to say that 4K displays would be used in smartphones, perhaps by or even before 2020.  However, everything has a cost, and the extra pixels that our human eye cannot resolve will consume power from the graphic engine. Would you prefer to trade off some pixel densities with longer battery life? Personally, I think we do not need a 4K smartphone screen. (And yet, I may laugh at myself saying this when we look back five years from now.)

Battery Technology

The thirst for more power is always there. With increased processing capabilities, context-awareness and better display technologies, we can only assume that future smartphones will require more power than what they are carrying today. Today’s top-tier smartphones can package a battery around 3000 mAh. That’s plenty of juice for a day, but consumers always crave for longer battery life or more powerful smartphones with longer video streaming time. Luckily, research on new battery technologies have been increased, thanks to the explosion of portable electronics. I believe there are two types of technologies that will be available and improve our smartphone experiences by 2020:

Battery with higher density: Forbes recently reported that a group of researchers at Stanford University designed a new solution to increase the capacity of existing battery technology by 400%. This is just one of the promising researches we’ve seen in recent years that could one day be deployed for mass production in just a few years. For the same size of battery that lasts for a day of use in 2014, we can expect that smartphones will last for a week without charging by 2020. On the other hand, smartphone OEMs can also select to use a smaller size battery in the smartphone, and in exchange, use the extra room inside the smartphone to integrate other components and features.

Battery with rapid charging capabilities: A gadget-lover’s dream is to get a full-charge of their smartphones within 5 minutes of charging. Today, UNU’s Ultrapak battery pack can deliver a full charge to devices after just 15 minutes of charging itself up. This isn’t to say the technology is ready for smartphone integration, due to various reasons; however, we’re seeing smartphones adopting rapid charging technologies today (such as Oppo’s Find 7) and we should expect that smartphones will have a much shorter charge time thanks to various rapid-charging standards, such as Qualcomm’s Quick Charge 2.0. Several smartphone models have adopted this standard, including Xiaomi’s Mi3, Mi4, Samsung Galaxy S5 and hTC One M8.

Smartphone Camera

Last but certainly not least, I think smartphone cameras will certainly undergo many improvements by 2020. In fact, the smartphone camera performance is one of the features driving smartphone sales. A safe and simple prediction is that camera’s pixel density would continue to increase as CMOS sensor technology advances. Today, Microsoft’s Lumia 1020 has 41 megapixels, yet I don’t see an average consumer needing that many pixels even by 2020. Personally, I would be very happy with a camera that offers 15-20 megapixel — good photographers understand that pixel isn’t the only determining factor for a good camera, as it is only one of the key aspects.

I am not expecting the camera in a smartphone is capable of optical zooming. Instead, I’d much rather have a smartphone that’s light and portable. In fact, today’s smartphone cameras are pretty good by themselves, but there are always improvements can be made. I think the iPhone 5S cameras can be better with image stabilization, the Galaxy S4 camera can be better with faster start-up and better low-light sensitivity, and the hTC One M8 camera can be designed better with more pixels and improved dynamic contrasting.

Here is a my wishlist for a smartphone camera that I would carry around in 2020, and it’s perhaps not the “2020 Edition of Lumia 1020” camera:

  • 20 megapixel with Image Stabilization, perhaps a wide, f/1.0 aperture
  • HDR, Panorama view
  • Excellent white balance and color accuracy
  • Excellent low-light sensitivity
  • Full manual control
  • Extremely short start-up latency, and fast and accurate auto-focus
  • 4K video recording @ 120fps (with simultaneous image recording)

I may not be a fortune teller, but there you go… that’s my prediction for what a smartphone will look like in the year 2020. Would you be interested in spending your hard-earned dough in 2020 for a smartphone with the above spec? Everyone has an opinion on what the future entails, and my idea of a smartphone five years from now are as good as those of the readers of this blog. I think we would all agree that the advancements in technology will continue to improve the quality of lives. As smartphones become more personal and depend ended upon, we’ll all reap the benefits from the smartphone evolution.

 

Report: A flexible future in store

Do you ever look at your mobile device and think it’s just too rigid? Do you wish your phone would rest ever so nicely in the palm of your hand, or even fit a bit better in that back pocket? Fortunately, a growing number of tech giants have and with that comes the next wave of mobile device innovation.

According to recent reports, it appears that the flexible electronic market is growing with demand on the rise. As previously discussed on Bits & Pieces, market research firm DisplaySearch has revealed that the share of flexible smartphones in the overall smartphone market is expected to reach 40% in 2018, up from merely 0.2% last year. In other words, it’s projected that four out of 10 smartphones will be flexible over the next couple of years. This should come with little surprise following recent analysts forecasting the flexible display market to surpass the $3.89 billion threshold by 2020 – growing at an impressively high CAGR from 2014 to 2020.

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As seen in recent months, flexible electronic devices have started penetrating various markets, such as consumer electronics, medical and healthcare, and power and energy, automotive, and defense. Subsequently, the global flexible electronics market is expected to reach $13.23 billion by 2020, at an estimated CAGR of 21.73%. In addition, the emerging consumer electronics market is predicted to grow at a CAGR of 44.30% in the forecast period, with North America leading the pack, followed by Europe and APAC.

A new report from research firm IDTechEx has also detailed that the market for flexible OLED screens will rise to over $16 billion by the year 2020. Currently, new technologies — like smart watches and OLED TVs — are driving this uptick in consumer interest. The study projects that the OLED market will grow 43% by the year 2020, contingent upon the adoption of OLED technology by the general public. Whether these flexible screens are utilized on the newest smartphones, the technology needs to become the cultural norm if this new data is to ring true. Ferret notes that smart watches and fitness bands are currently driving the OLED market, but the relatively small screen size on these devices will not create the projected profit margins that the report detailed.

Still, when looking at the possibilities of flexible OLED screens, there seems to be no limit to their application. The ridged nature of current screens has restrained the creativity of technology developers over the last century; however, with the influx of flexible screens and products, it will be surely be interesting to see what comes next. Time will only tell, but we’re certainly inching closer to the day where users will be able to fold their devices.

 

What factors do you consider when selecting a device?

What factors do you consider when making a purchasing decision for your next smartphone, tablet or PC? It’s quite likely that every individual goes through their own unique selection criteria, ranging from price of the device to functionality. However, what are the true deciding factors, and why?

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Smartphones
Smartphones are different than tablets and PCs in that they are almost always under a contract and tied to a carrier. On top of this, it is common that OEMs only release certain versions of the smartphone in specific territories or countries. With phones you have to factor in which carrier you prefer, where you have the best phone reception, which is offering the best deals, etc. There is less weight on the hardware and software itself, and more on outside influences of location and carriers. For this reason, I’m not going to focus on smartphones.

Tablets / PCs
Since tablets and PCs are not necessarily tied to a carrier, there is weight put into the hardware and software of the product offerings rather than other criteria. Hence, why we will focus on this particular category. So, what are these most important factors?

Functionality
Is this a work PC or a fun device to store music on and play with friends? Pricing / value will shake-out of this. You need high processing capability for work, there is premium associated with the best processors. If you are going to be doing a lot of gaming, then processing power is again important, but so are graphics. What your primary use case is for the device will largely influence your purchasing criteria and therefore your willingness to spend.

Brand
It seems people are either Apple fanatics or not. If you are, you tend to buy all Apple products, claiming that the simplicity, elegance and ease-of-use are the reasons for your obsession, and therefore you pay the premium for these products. Apple is an amazing company with amazing products and has (at least had) the ability to revolutionize any industry it sought to. If you are not an Apple person, brand loyalty is likely less important on the pareto of purchasing criteria. Another factor here, do you have full authority to make your own selection, or is this a work device paid for by your company? Many companies have IT departments that will only support certain machines.

Pricing
No matter who we are everyone wants to feel like they are getting a good value associated with every purchase. This is as much a psychological topic as a hardware one. The story of a person sitting at in an air-conditioned home vs. a person crawling through a dessert, who do you think values a bottle of water more? Same idea, the traveler sitting on a plane for 12-hours with no movies playing vs. a person sitting in front of their TV, who do you think values a tablet more? The person whom is provided a PC for their work, vs. someone whom has to purchase one on their own? This criterion melds with the previous criterion in functionality.

Operating System (OS)
Let’s focus on PCs and tablets separately for this discussion. In terms of PCs, you primarily are on Windows or iOS — iOS if you are using Apple, and every other PC OEM is mostly running Windows. This is starting to fragment some with the introduction of Google Chrome, Linux, and many others, but the lion’s share in PCs is still between iOS and Windows.

For tablets, it’s a bit more skewed. Again, Apple iPad users are on iOS, but Android still has the largest overall OS share (smartphone / tablet / PC) with 48% (1.2B devices in 2014). With it being an open-sourced OS it invites all the OEMs to utilize it very easy. From a user’s perspective it has become very familiar and easy to use. Windows with their introduction of Win8 in October 2012 has been slowly gaining market share.

But when it is all said and done, do the users really care about which OS? Or, is the OS more connected to the functionality — in other words, when a user makes a purchase for a work PC, it just comes with Windows?

Form Factor
How heavy is the device? What screen size does it have? Is it a convertible, 2-in-1, or rotating screen device? The form factor again will be most influenced by the user’s primary use-case. If you are getting a computer for work, but you have to travel a lot, you definitely aren’t going to get a desktop. And on-top of that, you will want the lightest possible device you can get so you don’t have to lug around a heavy brick everywhere, but yet that still meets your processing needs. Depending on your supplementary use-cases, you might be inclined to get a 2-in-1 in that situation. Form factor is definitely a consideration, but tied to use case.

Applications
Being able to go to the app store and download the latest and greatest apps that everyone is talking about is a big deal. Apps are what make our devices more functional and important today than ever before. But different OSs have different quantities and qualities of apps available. Apple is leading this charge, then Android, and lastly Windows. Almost all developers were at least starting with iOS, apps first version available usually on iOS, followed by Android.

Advertisements
Catchy, fun, relative, and helpful advertisements are always good, but it should make less implication on decision criteria other than communicating the information associated with the previously discussed decision pareto.


Intended functionality / use case is likely the most important criteria, even including brand seems to fall out of this. This is definitely a topic that has far more breadth!

Futuristic Smartphones — What Will We See Next?

Would you buy a device that unfolds into a tablet computer and folds back up into a flip phone? Or how about a smartphone that curls up along your wrist like a bracelet, when you’re not using it? Interesting article on 10 futuristic phone concepts. Some really imaginative ideas here that we may someday see in the market.

Which concept is your favorite? What kind of phone do you imagine yourself using down the road?