Tag Archives: Maker Movement

UberBlox is a modular construction set for Makers


Like LEGOs on steroids. 


Iconic toy systems like Tinkertoy, LEGO and K’NEX have served as building blocks for the Maker Movement for decades, inspiring young do-it-yourselfers to piece together bricks, interlock rods and connect wheels to whip up some incredible projects. And, it’s clearer than ever before that today’s DIY culture is spurring an appetite for modular tools, as seen with the rise of littleBits and open-source machines.

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Embodying many of the same principles, UberBlox is a new high-quality metal construction set for Makers to devise rigid structures and automated machines. The prototyping system features a unique single-connector locking mechanism that uses a common tool to quickly and precisely lock each block to the next. Affixing the components together creates an accurate, strong and rigid frame that can be used for a variety of applications and structures.

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Aside from the basic blocks, the set also includes a growing catalog of compatible and reconfigurable parts, such as moving components, sub-assemblies, motors, electronics and controllers based on popular boards like the Atmel based Arduino, for a complete solution. This provides even the most sophisticated Makers the ability to build impressive machines, ranging from 3D printers and CNC machines to various forms of robots as their knowledge and understanding of the UberBlox system increases.

What’s more, UberBlox allows Makers to quickly and easily test out new design concepts for either entire 3D printing systems or portions of them for that matter, without getting bogged down in the fabrication process.

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In addition to just 3D printers, the modular system can also come in handy for those seeking to construct various types of robots, including manipulator arms, rovers, and humanoids.

“We believe the time is right to bring a sophisticated high-quality construction system and prototyping set, backed by great support and community engagement, to Makers of all levels,” explained UberBlox founder Alex Pirseyedi.

Indeed, the creative nature of the UberBlox concept makes the innovative system an ideal project for Kickstarter. The company plans to launch a crowdfunding campaign in the coming weeks. In the meantime, you can watch its trailer below!

Build a mini, modular Arduino inside a Tic Tac box


Tacuino is a modular Arduino-compatible educational kit for Makers. And to think, you wanted to throw away your Tic Tac box…


With the rise of the Maker Movement, we’ve seen countless takes on highly-popular Arduino boards in recent months. Not only does the open-source prototyping platform come in a number of shapes and sizes, DIYers are now discovering ways to create their own. In fact, Instructables user “MakersBox” did just that, by devising an uber-mini, modular board that can fit inside a Tic Tac box.

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Aptly named Tacuinothe Arduino-compatible board is based on a tinyAVR MCU capable of running the Arduino IDE — a method that could also be seen with last year’s ATtiny167 based Digispark Pro board project.

“After finding the Paperduino project, I learned that a bootloader could be placed on the inexpensive ATtiny85 chips so that they could be programmed like a regular Arduino,” MakersBox writes.

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The Tacuino is self-contained in that it includes an inexpensive CR2032 battery power source, two inputs (touch and light sensors) as well as two outputs (sound and LEDs). As the Maker explained, “This was just enough ‘umph’ for a reasonable beginning project while demonstrating some of the amazing abilities of an embedded circuit.”

In addition, Tacuino’s modular design allows it to be installed in a soft-circuit with conductive thread, or even other projects using jumper wire.

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Intrigued? Head on over the project’s official page here for a step-by-step breakdown of the build. Those who rather not collect each of the required parts themselves can also find the ready-to-assemble kit on Tindie here.

Wigl is an education robot with a musical ear


A toy robot that teaches kids basic programming and music skills at once.


With the emergence of the Maker Movement, we’ve seen a number of low-cost, easy-to-use kits seeking to make building robots a more enjoyable experience. Instead of generating commands using a smartphone or PC, a company by the name of Wigl is looking to make learning as simple as picking up an instrument and hitting the right note.

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Wigl is equipped with a microphone, some motors for movement and what we believe is an Arduino Uno (ATmega328) for its brain. (An Uno had been used for prototyping.) How it works is relatively simple: The device’s built-in microphone registers a recognized note in auto mode, the bot responds by lighting its LEDs and moving in a specific way. The note A played on a recorder, guitar or fiddle, for example, might move it forward, a C could result in a right turn or a D might put it in reverse.

Meanwhile, in programming mode, the bot sits still and listens to the notes being played, storing it in its memory. Every note played is memorized, like lines of code in a computer program. In order for an aspiring Maker to run their Wigl program, they must play a special “ENTER” note. Different notes result in different actions, and planning the order of those notes makes Wigl move in various ways.

Electrical engineer Vivek Mano developed the first prototype way back in July 2013 before beginning to test the proof-of-concept at a Portland, Oregon school. Now, he’s working on creating content for schools to complement the robot in a two-month courses, targeted towards alternative elementary education establishments, such as Waldorf and Montessori.

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“I want to effectively alter the way kids approach learning,” Mano told Gizmag. “Seeing a child’s eyes light up when they realize that sound thatthey’re making (via musical instrument) can control something is powerful. It’s not something they’re used to. That gets them curious as to what else is possible and (hopefully) will lead them down that rabbit hole.”

As the company continues to generate more exposure and financial support, Wigl as a whole can go one of two ways: open or closed-source. Mano reveals that it can be sold as a standalone, pre-built robot geared more towards the consumer and musical education programs, or as a ready-to-assemble kit incorporating the Arduino bootloader for ease.

“Arduino code is very similar to C code (almost interchangeable at some points) and is a highly marketable skill to learn,” Mano explained to Gizmag.

Interested in learning more? Head over to Wigl’s official page here, and watch it in action below!

 

 

 

Manga Screen is a multi-touch display for Maker projects


Manga Screen is a 4.3″ LCD screen with a capacitive touch panel and HDMI input.


Developed by Oslo-based Maker Elias Bakken, the Manga Screen is a high-definition, 4.3” LCD screen. Powered by USB, the capacitive multi-touch screen can be used with any device that has an HDMI output, including a Raspberry Pi, BeagleBone Black, Odroid and Arduino Tre.

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At the heart of the fully open-source project lies an ATmega16U4, along with several other electronic components including a DVI receiver, a capacitive touch panel controller and an LCD screen.

“The resolution is high for such a small screen with 800×480 (WVGA) and the capacitive touchscreen driver used is the fabulous mXT224 from Atmel. It adds a few bucks more than the Chinese copies, but when you touch it, you will know where that extra money went,” the Maker writes.

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As demonstrated by Bakken’s working prototype, the Manga Screen can be a welcomed addition to a wide-range of applications, such as a RepRap 3D printer display, a DIY automated coffeemaker control panel or a monitor for an array musical projects.

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Interested in a high-res screen for your next creation? You can head on over to its official Kickstarter page, where Bakken is well on his way of achieving his kr65,000 goal.

Voxel8 is making 3D-printed electronics a reality


This 3D printer is blending plastics and electronics in the same printed object.


Traditionally, electronic circuit boards are manufactured in standard shapes. However, Voxel8 has unveiled a new 3D printing platform that brings together functional materials, hardware and software to give designers a once inconceivable way to integrate electronics into their projects.

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While previous electronics printing efforts have involved either retrofitting existing machines or spitting out PCBs using inkjet printers, the Massachusetts-based company believes it has developed the world’s first 3D electronics printer. As seen at CES 2015, the Voxel8 is enabling users to blend plastic, conductive ink and electronic components all into the same object. Makers can now create built-in electronic circuitry right into their DIY designs, ranging from quadcopter drones to phones to USB sticks.

The innovative printer, which was founded by Dr. Jennifer A. Lewis in partnership with Autodesk, boasts interchangeable cartridges that can print out objects in both PLA plastic and conductive silver ink. The team reveals that this ink is five thousand times more conductive than other pastes and filaments currently used in 3D printing, and indeed, carries higher currents capable of supplying power to small electric motors and actuators.

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The ink is specifically designed so that it can be deposited by a 250 micron nozzle, dried in just five minutes at room temperature and used to reliably interconnect TQFP integrated circuits. In fact, it will enable users to easily wire together chips and other electronic components within their 3D-printed objects, making way for a degree of design freedom that is simply not possible through standard manufacturing methods.

Embodying a C-shaped design, Voxel8 offers users optimal transparency into the device as their parts are being constructed. On the hardware side, the gadget is driven by a RAMBo 1.3 (ATmega2560/ATmega32U2). In addition, it is equipped with a 4.3-inch touchscreen, USB and Wi-Fi connectivity, as well as a highly-repeatable kinematically coupled bed that uses magnets to ensure precision as a Maker manually inserts the components of interest, then continues printing the part right where it left off.

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The printer has a layer resolution of 200 microns, and can even create objects up to 4” x 6″ x 4” in size. Thanks to Autodesk’s Project Wire software, the printing process can also be paused to let users manually insert components that will be embedded in the project.

Since its debut back in January, the company has generated quite a bit of buzz in the news. Most recently, Voxel8 announced that it had closed a strategic investment and technology development agreement with In-Q-Tel (IQT), the investment firm that identifies innovative technology solutions to support the missions of the U.S. CIA.

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Interested in printing your own novel 3D electronic devices? The machines are expected to begin shipping late 2015. In the meantime, head on over to Voxel8’s official page to learn more.

Check out the first entirely 3D-printed proton pack


Get ready to weaken ghosts by firing a stream of protons from this 3D-printed pack. 


Our friend Thomas Lemieux, more commonly known as ironmanofmaine, has returned with a slick new project. Before beginning the latest iteration of his incredibly impressive (and popular) Iron Man suit, the Maker has created what is surely the world’s first entirely 3D-printed proton pack.

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The proton pack is a fictional energy weapon used for weakening ghosts and aiding in capturing them within the Ghostbusters universe. For those unfamiliar with the 1980s flick, it has a hand-held wand (particle thrower) connected to a backpack-sized particle accelerator that is capable of firing a stream of protons that polarizes the negatively charged energy of a ghost, allowing it to be held in the stream.

Stemming from his World Maker Faire 2014 costume, which indeed generated quite a bit of attention, Lemieux has logged his build here. Meanwhile, the photos can also be seen below!

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Man saves his wife’s sight with the help of 3D printing


After a misdiagnosis of a brain tumor, one Maker turned to 3D printing and imaging. 


Without question, 3D printing is rapidly evolving. All you needed to do was take a look around CES 2015 to note that the technology is inching closer and closer to mainstream popularity. One area in particular making great strides is the medical space, as we’ve seen everything in recent months from 3D-printed splints to prosthetics to organs, helping humans and animals alike get a second lease on life. The latest success story comes out of Pittsburgh, where a man was able to save his wife’s sight by 3D printing a replica of her tumor.

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As MAKE: Magazine’s Sara Breselor first revealed, during the summer of 2013, Pamela Shavaun Scott began to experiencing frequent, severe headaches. That December, doctors confirmed that the pain was a result of a three-centimeter brain tumor lodged behind her left eye. Immediately, Scott’s husband Michael Balzer requested her DICOM files, which is the commonly used standard digital format for medical imaging data. Following another MRI a few months later, the radiologist came back with a horrifying report: The tumor had grown, indicating a far more severe condition than originally diagnosed.

Balzer — who is a 3D imaging expert behind the website AllThings3D — used Photoshop to layer the new DICOM files on top of the previous pictures in an effort to compare the radiologists’ findings. It wasn’t before he realized that, in fact, the tumor hadn’t grown at all. Instead, the radiologist had simply measured from a different point on the image. Once his relief subsided, a furious Balzer was more determined than ever to stay in control of his wife’s treatment, MAKE writes.

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“I thought, ‘why don’t we take it to the next level? Let’s see what kind of tools are available so that I can take the DICOMs, which are 2D slices, and convert them into a 3D model,” explained Balzer.

The 3D imaging aficionado wanted a tangible model of Scott’s cranium so that he could get perspective on the tumor’s size and location, then think about what kind of treatment to pursue. Doctors had instructed that the removal process for a tumor of this nature — which is commonly known as a meningioma — is sawing open the skull and lifting the brain to remove the mass. This, of course, comes with several risks ranging from potential cognitive damage to blindness.

Subsequently, Balzer began experimenting with 3D imaging tech from other parts of the world. Using open-source software called InVesalius, which uses DICOM, MRI and CT files to visualize medical images, along with other imaging tools like 3D Slicer, he was able to create renderings of his wife’s tumor.

The couple sent them out to hospitals across the country around February, Balzer told MAKE. “Then he uploaded the files to Sketchfab and shared them with neurosurgeons around the country in the hope of finding one who was willing to try a new type of procedure.”

A neurosurgeon at University of Pittsburgh Medical Center agreed to consider a less invasive operation, one where the meningioma would be accessed and removed through Scott’s left eyelid via a micro drill. Balzer had adapted the volume renderings for 3D printing and produced a few full-size models of the front section of his wife’s skull on his [Atmel based] MakerBot. A few weeks prior to the surgery, he went ahead and sent those renderings over to the surgeons to provide them with a better idea of the area they were working with.

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Lo’ and behold, the surgeons were able to remove 95% of the tumor, and Scott was back to work in a matter of just three weeks. While Balzer’s 3D renderings may not be the only reason the procedure went smoothly, it does illustrate the tremendous potential of 3D printing technology. Those wishing to learn all about the experience and procedure can read the entire write-up from MAKE: Magazine here.

Little Monster is a 3D printer with big promise — and an ATmega2560


A desktop friendly consumer 3D printer that won’t scare your wallet. 


You may recall the Cobblebot 3D Printer from its successful Kickstarter campaign last summer. Like a number of other low-cost devices on the market today, it was powered by an Arduino Mega 2560 (ATmega2560) and boasted an impressively-sized build area, allowing Makers to create objects up to 15″ x 15″ x 15”. Not too shabby for a $300 consumer desktop printer, if you ask us.

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Led by Jeremiah Clifft, the team has returned with its latest affordable, easy-to-assemble machine that they hope will help redefine the market. Dubbed Little Monsterits incredibly minimalist design and “frighteningly awesome performance” will surely make it a hit amongst Makers everywhere. The $199 device, which was designed to provide a desktop 3D printer experience capable of high speeds and high resolution, sports a a standard build area of 6″ x 6″ x 6” that is also expandable up to 10″ x 10″ x 10″.

Aiming to capitalize on the success of his original large-build Cobblebot, Clifft and his team have just launched a new Kickstarter campaign.

“Whether you are looking to put your creativity to work and bring your ideas to life or to start a business, Cobblebot Little Monster can help you get there. Our high quality and low-cost 3D printer makes Cobblebot Little Monster an unequaled consumer 3D printer that can be used for business or personal use,” Lifft writes.

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Although the sub-$200 3D printer is designed to primarily print using PLA and ABS filament, those interested in other materials can however purchase an upgradeable all-metal hexagon hotend that will enable extruding in other commonly-used materials such as nylon, polycarbonate, flexible filament, LayWood, PVA and HDPE.

Aside from the super low price tag, perhaps what makes the Little Monster 3D Printer the perfect desktop 3D printer for casual users is its simplistic assembly and calibration, which can be done in just about an hour — compared to the better part of a day for more complex FDM 3D printer models.

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In addition to being driven by an ATmega2560 and RAMPS 1.4, other notable specs include:

  • Layer Height: 100-300 micron
  • Print Speed: 30 – 60mm/sec (which can be faster with hotend upgrade)
  • Weight: ~10 lb
  • Compatibility: Windows, Mac or Linux
  • Connections: USB and SD card
  • Filament Size: 1.75mm
  • Power Supply: 12V 30A recommended )
  • Stepper Motors (x4): NEMA 17 stepper motors
  • LCD: Model 2004 LCD (Upgrade: Model 12864 LCD)
  • SD Card Slot: Included
  • Stepper Drivers: A4988 (Default: Allows 1/16 stepping)
  • Heated Bed: PCB heatbed is an optional upgrade

Those interested in learning more or backing this desktop printer can head on over to its official Kickstarter page, where the team is currently seeking $100,000. If all goes to plan, shipments to early bird backers will begin late spring/early summer with fulfillment expected to be completed by the end of the year.

8 trends shaping the future of making


Our friends at Autodesk explore the significant design and technology trends for 2015. 


Mass personalization will march toward the mainstream

Normal allows its customers to take a few pictures of their ears and uses that to create personalized 3D-printed headphones that fit perfectly in your ear. Normal CEO Nikki Kaufman describes it best as “Personalized, customized products built for you and your body.” In the last few years, we’ve seen companies that offer customers the ability to customize their products, by allowing customers to select from pre-defined options. Diego Tamburini, Manufacturing Industry Strategist at Autodesk predicts that customers will demand products that are uniquely tailored to their needs, tastes and bodies.

(Source: Normal)

(Source: Normal)

Big data will inform our urban landscapes

The design and construction of buildings, infrastructure and the cities they reside in are far too complex to rely on the wooden scale models of old. Architects, engineers and city planners are able to do things that were not possible in the past. As Phil Bernstein, V.P. Strategic Industry Relations at Autodesk put it, “Scale models, however beautifully made, are hardly up to the job of understanding how a building operates in the context of a city.

Thanks to advances in laser scanning, sensors and cloud-based software, cities are now being digitized into 3D models that can be viewed from every angle, changed and analyzed at a moment’s notice.

Cities like Los Angeles, Chicago, Singapore, Tokyo and Boston are working to digitize not just the shapes and locations of the buildings but create a data-rich, living model of the city itself — complete with simulated pedestrian traffic, energy use, carbon footprint, water distribution, transportation, even the movement of infectious diseases.

(Source: Autodesk)

(Source: Autodesk)

Our relationship with robots will be redefined

In the future, humans and robots will collaborate and learn from each other. Today, robots are receiving data and use machine learning techniques to make sense of the world and provide actionable analytics for themselves and humans. Nevertheless, robots are not artists and they will need inspiration and guidance from us for the foreseeable future. In the words of Autodesk Technology Futurist Jordan Brandt, “A robot is no more a craftsman than an algorithm is a designer.”

(Source: Autodesk Gallery France Pop-Up)

(Source: Autodesk Gallery France Pop-Up)

Designs will “grow”

When Lightning Motorcycles wanted to develop a next generation swing arm for their electric motorcycle, they adopted a new Autodesk approach for the project: A computer-aided (CAD) system called Project Dreamcatcher that automatically generates tens, hundreds, or even thousands of designs that all meet your specific design criteria.

Software like Autodesk’s Project Dreamcatcher is ushering a new era of design best described by Autodesk CTO Jeff Kowalski, “We’ll start to see more intensely complex forms, that could appear very organic, or very mathematic.”

(Source: Lightning Motorcycles)

(Source: Lightning Motorcycles)

Manufacturing in space

Made In Space is focused on one thing: making and manufacturing in space. With over 30,000+ hours of 3D printing technology testing, Made In Space has led to the first 3D printers designed and built for use on the International Space Station. As Made in Space CTO Jason Dunn explains, “2015 will be the year of space manufacturing. No longer do engineers need to design around the burdens of launch — instead, in 2015 we will begin designing space systems that are actually built in the space environment. This opens an entirely new book on space system design, a book where complex 3D printed structures that could only exist in zero-gravity become possible.”

(Source: Made in Space)

(Source: Made in Space)

Live materials will be integrated into our buildings

Today, buildings are dead, but new materials and technology are enabling living structures. For example, David Benjamin, founding principal of the design and research studio The Living, is collaborating with plant biologists at the University of Cambridge in England to grow new composite materials from bacteria, a process that uses renewable sugars as a raw material rather than non-renewable petroleum used for plastics. In 2014, The Living delivered Hy-Fi, a “living” installation for the Museum of Modern Art and MoMA PS1’s Young Architects Program competition. The temporary installation involved a 40-foot-tall tower with 10,000 bricks grown entirely from compostable materials — corn stalks and mushrooms — and developed in collaboration with innovative materials company Ecovative. That building was disassembled at the end of the summer and all of the bricks have been composted, returning to grade A soil.

(Source: The Living)

(Source: The Living)

Virtual and augmented reality will be integrated into everyday apps

New virtual devices like the Oculus Rift and augmented reality applications will require an innovative generation of spatial designers. According to Autodesk Technology Futurist Jordan Brandt, current touchscreen interaction will give way to ‘Immersion Design’ that leverages the spatial dimensions offered through emerging augmented and virtual reality platforms.

There’s a bright future for architecture students, game designers and multi-dimensional talent to join app development teams.

(Source: Autodesk and Neoscape)

(Source: Autodesk and Neoscape)

The amount of 3D data will rapidly increase

“With the ability to create 3D models on mobile devices through apps like 123D Catch or the Structure sensor, virtually anyone can begin to capture the spatial world around them. Coupled with the broader adoption of WebGL technology and 3D printing, we can expect an explosion in the amount of 3D data available in 2015. Responding to user demand, social platforms will enable direct sharing of 3D data and start to provide immersive, collaborative experiences.” — Autodesk Technology Futurist, Jordan Brandt

(Source: 123D Catch)

(Source: 123D Catch)

This article written by the Autodesk team originally appeared on Medium.

 

LyteShot wants to take mobile games out into the real world 


Finally, a new mobile gaming system that requires more than just your thumb. 


When it comes to gaming, Mark Ladd and Tom Ketola envisioned something entirely different than just sitting on a couch or inside a dorm room. The Maker duo, who together lead the team behind LyteShot, have developed a reality gaming alternative that converges modern-day technology with old-school outdoor fun.

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The ATmega328P based platform is comprised of a wireless device and sensor that essentially acts in laser tag-like fashion. Both the Lyter and LytePuck, respectively, are equipped with IR transmitters/receivers, Bluetooth Low Energy, accelerometer, HUD navigation controls, along with vibration motors and LEDs to show in-game data. The handheld gadget is customizable with a series of peripherals that enable a player to transform it into a gun, wand, staff, sword, bow or just about anything else through 3D printing, making it ideal for a wide-range of role-playing and first-person shooter games, interactive capture the flag, scavenger hunts, and adventures with complex story-lines.

“Asking if LyteShot is different than laser tag is a lot like asking if Xbox is different than Halo. LyteShot is a platform, first and foremost, and one that supports a wide range of games. The LyteShot platform can not only support a game of laser tag (easy!) but also provide for the creation of an entire library of live-action games from thrilling spy games to tower-defense games, and from Alternate Reality Games (ARG) games to fantasy RPGs,” Ladd writes.

How it works is relatively simple. The Lyter and LytePuck sensor connect with your mobile device to transmit game data to other players via the cloud. Point the device at another player/object and click the trigger. For instance, if the person wearing one of the sensors is “hit,” the blow will be registered in the point system for whatever game is being played. Once the LytePuck receives a command, it reacts by lighting up or vibrating, alerting the player who is sporting the LytePuck to the in-game response. This command is then sent instantaneously through the cloud to all the participants’ mobile devices, alerting everyone with up-to-date, real-time information and messages.

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“For gamers of all kinds, LyteShot provides cloud-based wireless technology that enables instant shared data. Players can use real-time tracking of game logistics, leaderboards, hit detection, geo-tracking, quest completion, in-game communication, and more to provide an immersive and socially driven experience. Gamers will no longer need a referee or gamemaster to play. LyteShot digitally tracks all game stats, enforces all boundaries, guides the storyline and more – instantaneously.”

LyteShot is in the process of making a number of games available on its open platform. Among them are Assassin (a live-action game where participants aim to eliminate each other), Besieged (a medieval fantasy digital territory capture game), and Invasion (a game played against the computer in which players “battle a swarm of viruses taking over the planet”).

Using its open-source SDK, Makers and developers alike have the unique ability to create the next generation of augmented reality gaming, including a heads-up display app. In fact, LyteShot is already working with Epson to integrate the system with its Moverio BT-200 smart glasses. Through LyteShot’s Arduino (ATmega328P) powered hardware platform, there are endless possibilities of what can be created, ranging from virtual grenades to claymores to the use of drones. In the near future, the team even plans to launch a marketplace where users can share their gadgets and code.

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Are you ready to put those thumbs to rest and take mobile gaming outside? If so, hurry on over to the team’s Kickstarter page, where they are currently seeking $168,534.