Tag Archives: Industrial Revolution

Why Makers are the new Industrial Revolution



Writing for OpenSource.com, Luis Ibanez offers a succinct review of “Makers: The New Industrial Revolution” by Chris Anderson. 

As Ibanez notes, Anderson is a former Editor in Chief of Wired and no stranger to the economic paradoxes of peer-production and open source. He is also the CEO and co-founder of 3D Robotics, a company dedicated to producing kits for the DIY drone community.



”In his most recent book, Anderson examines the historical parallels between the Maker movement and the second Industrial Revolution [which] took place between 1850 and the end of World War I,” writes Ibanez.

makerschrisanders

“While the first Industrial Revolution (1760-1840) was based on large factories and expensive means of production, the second was characterized by the development of small machines (in particular the spinning wheel and the sewing machine) that democratized the means of production, leading to the proliferation of home-based micro business and cottage industries.”

Anderson then explains how the advent of the Maker Movement and 3D printing ecosystem will prompt a second Industrial Revolution which is expected to unfold at the speed of the information age. More specifically, Anderson discusses the Atmel-powered MakerBot 3D printer, noting that the platform is not just a tool, but rather:

  • 

A plaything
  • Revolutionary act
  • Kinetic sculpture
  • Political statement
  • Thrillingly cool

Of course, the above-mentioned description applies to other 3D printers as well like RepRap, along with the rest of the DIY Maker Movement.

“Open source is not just an efficient innovation method—it’s a belief system as powerful as democracy or capitalism for its adherents,” Anderson emphasizes.

The author also offers a closer look at a number of Maker-related business stories, including Local Motors, SparkFun, Kickstarter, Etsy, MFG and OpenPCR.

“This book, Makers, helps us put into perspective the impact that the maker culture will have in the following years on the renaissance of manufacturing, while showing us how we can apply to the new revolution, the lessons that we’ve learned from the second Industrial Revolution of 1850 and the lessons from the more recent emergence of desktop computers in the 1980’s,” adds Ibanez.

Interested in learning more? You can pick up Makers: The New Industrial Revolution for $11.84 on Amazon Kindle here.

Is IoT the next industrial revolution?

Writing for the San Jose Mercury News, Steve Johnson notes that billions of ordinary items — ranging from factory equipment to prescription-drug bottles — are being fitted with microcontrollers and linked to the Internet.



“By outfitting the globe with billions of connected gadgets, experts foresee a world in which more elderly people survive once-life-threatening accidents, since doctors and emergency responders will be alerted the moment their patients fall,” Johnson explains. 

“[In addition], fewer planes will crash, because every part on every aircraft will be electronically monitored so they can be quickly replaced at the slightest sign of failure. Wines will [also] get better since vineyard operators will know precisely when their grapes have the perfect sugar concentrations for picking.”

Microchips implanted in dairy cows could help production, a potential innovation that would be part of the IoT. (Tony C. French/Digital Vision via Getty Images)

According to Cisco, at least 10 billion devices (many of them phones) are already linked to the Internet. These include smart cars, “intelligent” pill-bottle caps and advanced connected thermostats. 

In addition, says Johnson, cows in England are being connected to the Internet to track their grazing habits, while thousands of smart trash cans allow waste-management officials to remotely check how full each container is in real-time.

Unsurprisingly, a recent General Electric (GE) study recently concluded that the Internet of Things could add as much as $15 trillion to global GDP over the next 20 years. 

Describing the trend as “much like the Industrial Revolution” of the 18th and 19th centuries, GE confirms the world is at “the cusp of another wave of innovation that promises to change the way we do business and interact with the world of industrial machines.”

Every facet of society, says Johnson, is expected to be transformed by the Internet of Things.

“[This includes] our ability to better protect the environment, boost farm production and get early warnings of structural weaknesses in bridges and dams to enabling people to remotely control their lights, sprinkler systems, washing machines and scores of other gadgets at home,” he added.

An Atmel-powered MakerBot in every school

The MakerBot crew has announced a new educational mission to put an Atmel-powered MakerBot Desktop 3D Printer in every American school.

According to Ben Millstein, the first MakerBot Academy initiative includes 3D printing bundles for classrooms, an awesome Thingiverse Challenge along with generous support from both individuals and organizations.

“[You can help] get the word out. Tell the teachers you know to register at DonorsChoose.org. Support a school [and] contribute to the effort by choosing a teacher; help get them set for the Next Industrial Revolution,” Millstein wrote in an official MakerBot blog post detailing the initiative. “[You can also] participate in the Thingiverse Challenge, develop models that teachers can use to improve science, technology, engineering and mathematics (STEM) education.”

Millstein also pointed out that the rapidly growing 3D market had caught the attention of US President Barack Obama who stated during a recent State of the Union Address that 3D printing “has the potential to revolutionize” the way we make almost everything – with America ready to host “the next industrial revolution in manufacturing.”

“We’re inspired by the President’s commitment to keep America at the forefront of the Next Industrial Revolution and we’re eager to do our part to educate the next generation of innovative makers who will keep our economy strong,” Millstein noted. “[We want to] get thousands of [Atmel-powered] MakerBot Replicator 2 Desktop 3D Printers into K-12 public school classrooms across the country — by December 31, 2013!”

Interested in learning more about putting an Atmel-powered MakerBot in every American school? You can check out the official MakerBot Academy page here.

Open Sauce

By Steve Castellotti

CTO, Puzzlebox

North Beach, San Francisco’s Italian neighborhood, is famous for the quality and wide variety of its many restaurants. From colorful marquees scattered up and down Columbus to the hushed, more dimly lit grottos hidden down side streets and back alleys, there is no lack of choice for the curious patron.

Imagine then, having chosen from all these options, you sit down and order your favorite dish. When the plate arrives the waiter places next to it a finely embossed card printed on thick stock. A closer examination reveals the complete recipe for your meal, including hand-written notations made by the chef. Tips for preparation and the rationale for selecting certain ingredients over others are cheerfully included.

Flipping the card over reveals a simple message:

“Thank you for dining with us this evening. Please accept this recipe with our regards. You may use it when cooking for friends and family, or just to practice your own culinary skills. You may even open your own restaurant and offer this very same dish. We only ask that you  include this card with each meal served, and include any changes or improvements you make.”

Sharing the “Secret” Sauce

Having been raised in an Italian family myself, I can assure you that there is no more closely guarded secret than the recipe for our pasta gravy (the sauce). But I can’t help but wonder how such an open sharing might affect the landscape of a place such as North Beach. If every chef was obliged to share their techniques and methods, surely each would learn from the other? Customers would benefit from this atmosphere of collaboration in terms of the taste and quality of their dinners.

These many restaurants, packed so tightly together as they are, would still be forced to compete on terms of the dining experience. The service of their wait-staff, the ambience, and cost would count for everything.

For the majority of customers, knowledge of the recipe would simply be a novelty. In most cases they would still seek a professional chef to prepare it for them. But to the aspiring amateur, this information would contribute to their education. A new dish could be added to their repertoire.

An experienced restaurateur could no doubt correct me on any number of points as to why such a scenario would be a poor business model and never could or should be attempted. But just across town, throughout Silicon Valley and indeed across the globe, in the realm of technology, this exact model has been thriving for decades.

Open Source in the Software World

In the software world, developers have been sharing their source code (the recipe for the programs they write) under licenses similar to the one outlined above on a grand scale and to great success. The Internet itself was largely constructed using open platforms and tools. Mobile phones running Google’s Android operating system are now the most popular in the world, with complete source material available online. And in 2012 Red Hat became the first open source company to achieve a billion dollars in revenue, with customers from IBM to Disney and Pixar among their roster.

The benefits are many. Developers can leverage each others’ work for knowledge and time saving. If you want to build a new web site, there’s no need to write the web server or common routines such as user management from scratch. You can take open versions and start from there. Even better, if you have questions or run into trouble, more likely than not someone else has, too, and the answer is only a search away. Most importantly, if the problem you found indicates a flaw in the software (a bug), then a capable coder is empowered to examine the source and fix it himself or herself. And the result can be shared with the entire community.

There are parallels here to several fields. Similar principles form the basis of the scientific method. Without the sharing of procedures and data, independent verification of results would be impossible. And many discoveries result from iterating on proven techniques. A burgeoning do-it-yourself community, a veritable Maker Movement, has grown around magazines like Make and websites such as Instructables.com. New inventions and modifications to popular products are often documented in meticulous detail, permitting even casual hardware hackers to follow along. Electronics kits and prototyping boards from companies like Arduino are based on Atmel microcontrollers  plus open circuit designs, and are often used to power such projects.

Puzzlebox Brain Controlled Helicopter in Flight

Brain-Controlled Helicopter

Recently, our company, Puzzlebox, released the Orbit, a brain-controlled helicopter. The user begins by setting a display panel to the desired level of concentration and/or mental relaxation they wish to achieve.  A mobile device or our custom Pyramid peripheral processes data collected by a NeuroSky EEG headset. When that target is detected in the user’s brainwaves, flight commands are issued to the Orbit using infrared light. One can practice maintaining focus or a clarity of thought using visual and physical feedback.

Puzzlebox Brain-Controlled Helicopter with Atmel AVR

Puzzlebox Brain-Controlled Helicopter with Atmel AVR

Beyond novelty, however, lies the true purpose of the Puzzlebox Orbit. All source code, hardware designs, schematics, and 3D models are published freely online. Step-by-step guides for hacking the software and electronics are included. Methods for decoding infrared signals and extending mechanisms to operate additional toys and devices are shared. Creative modification is encouraged.  The goal is to promote the product as a teaching aid for middle and high school sciences classes and in university-level programming and electrical engineering courses.

Puzzlebox forging Classroom and Early Adoption of Technology for Education

This business model is itself a bit of an experiment, much like the restaurant described above. There is little preventing a competitor from producing a knock-off and leveraging our own recipes to do it. They might even open their doors just across the street from ours. We’ll need to work hard to keep our customers coming back for seconds. But so long as everyone abides by the rules, openly publishing any modifications of improvements made on our recipe, we’re not afraid to share the secrets of our sauce. We only ask that they include the original material with each dish they serve, and include any changes or improvements made along the way. We’re willing to compete on cost and dining experience. In this way we hope to improve the quality and flavor for everyone.

Puzzlebox with Arduino and Atmel AVR

Puzzlebox with Arduino and Atmel AVR

Puzzlebox Software IDE Interface

Openness and The Internet of Things

Today, communities such as Kickstarter and others tapping into the power of openness and crowd-sourcing are fueling a lot of technological innovation.  The next era for enterprise is revolving around The Internet of Things (#IoT), machine-to-machine (#M2M) communications and even the Industrial Internet (#IndustrialInternet).

One strong proponent of innovation and thought, Chris Anderson, is renowned for having his fingerprints and vision on trends as they bloom into movements.  Anderson is committed and energized in this Make-infused world. His latest book, “Makers: The New Industrial Revolution”, eloquently outlines the “right now” moment with makers. “Hardware is the new software”, opening up the brink of the next age of the Internet, where devices and machines become connected. Cloud, agile apps, and embedded design hardware (systems on chips, microcontrollers, or smart devices) are converging and  paving the next generation of integrated products across the fabric of devices.

“The real revolution here is not in the creation of the technology, but the democratization of the technology. It’s when you basically give it to a huge expanded group of people who come up with new applications, and you harness the ideas and the creativity and the energy of everybody. That’s what really makes a revolution.

…What we’re seeing here with the third industrial revolution is the combination of the two [technology and manufacturing]. It’s the computer meets manufacturing, and it’s at everybody’s desktop.”

Excerpt credited from Chris’s Anderson’s “Maker: The New Industrial Revolution”

With that said, we enter the next age, where hardware is the new software.