Category Archives: Resources

CNET talks chipmakers and the Internet of Things


And who said big things can’t come in tiny packages? 


As seen throughout the CES 2015 show floor, the Internet of Things (IoT) is more apparent than ever before. From the kitchen to the office to the body, we’re entering a future world where all types of electronic devices are linked to each other via the web. In 2009, there were 2.5 billion connected devices, with a majority of these were smartphones, PCs and tablets. Over the next five years, that number is expected to rise to 33 billion — which is approximately four web-enabled “things” for every person on the planet. Furthermore, analysts project the IoT market to grow on average by 13% year-over-year through 2020, reaching $3.04 trillion.

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Writing for CNETBen Fox Rubin highlights the ubiquity of IoT at the world’s largest electronics show, noting that it was nearly impossible to come across a booth or press conference without mention of the phrase and how it could change the way people interact with their cars, clothes and coffeemakers.

“There’s still an enormous amount of work to be done to make the concept a reality, but that’s not stopping chip companies from diving into the nascent space to define what a connected world will look like. The stakes are high. Chipmakers that succeed will be able to call the shots in a new and potentially lucrative market, while those that fall behind could be relegated to also-ran status,” Rubin explains.

While the Internet of Things may conjure a number of definitions, the general concept comes down to making just about any conceivable object “smarter.” The idea spans across a number of industries, ranging from smart cities to wireless health to wearable technology.

“We’re in for fun times because we are in the midst of a land grab,” Gartner analyst Alfonso Velosa told CNET. 

Rubin notes that looking at the battle at the chip level is useful because chipmakers are developing the foundation for the entire IoT market and, as a result, provide an early glimpse of the new world to come. He couldn’t be more correct. In fact, Atmel is powering the edge nodes that form the link between individual devices and the gateways that connect to the cloud, supplying Makers and designers with all the basic building blocks – from embedded processing and connectivity to sensors, security and software – and tying it all together with a rich ecosystem of design tools and development partners.

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“Many chipmaker executives said that with just a dash of additional R&D, they can sell existing technologies into new industries,” Rubin shares. While larger corporations, such as Intel and Qualcomm, are able to take a multi-faceted approach by going after various targets simultaneously, moderately-sized players are taking a more targeted, strategic approach.

Gartner’s Velosa reveals that some of the leaders in IoT so far are major players in microcontrollers, including Atmel. “These microcontroller players should be able to worm their products into all sorts of new objects — from garage doors to lighting to sprinkler heads — potentially making such companies a much bigger part of consumers’ lives.”

Furthermore, given the fact that MCUs are already being embedded in countless products and places, analysts believe that the companies that build them are experienced in selling to thousands of customers in a variety of industries, making them well-suited for IoT.

“There’s going to be a huge appetite for the tiny things,” stated Forrester analyst Frank Gillett.

“I think the microcontrollers are best positioned, because they can sell to a broad base of products to a broad base of customers,” emphasized Atmel SVP Reza Kazerounian, which puts companies like Atmel in the “sweet spot” for tomorrow’s constantly-connected world.

Want to read more? Continue on over to the entire CNET article here.

Wigl is an education robot with a musical ear


A toy robot that teaches kids basic programming and music skills at once.


With the emergence of the Maker Movement, we’ve seen a number of low-cost, easy-to-use kits seeking to make building robots a more enjoyable experience. Instead of generating commands using a smartphone or PC, a company by the name of Wigl is looking to make learning as simple as picking up an instrument and hitting the right note.

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Wigl is equipped with a microphone, some motors for movement and what we believe is an Arduino Uno (ATmega328) for its brain. (An Uno had been used for prototyping.) How it works is relatively simple: The device’s built-in microphone registers a recognized note in auto mode, the bot responds by lighting its LEDs and moving in a specific way. The note A played on a recorder, guitar or fiddle, for example, might move it forward, a C could result in a right turn or a D might put it in reverse.

Meanwhile, in programming mode, the bot sits still and listens to the notes being played, storing it in its memory. Every note played is memorized, like lines of code in a computer program. In order for an aspiring Maker to run their Wigl program, they must play a special “ENTER” note. Different notes result in different actions, and planning the order of those notes makes Wigl move in various ways.

Electrical engineer Vivek Mano developed the first prototype way back in July 2013 before beginning to test the proof-of-concept at a Portland, Oregon school. Now, he’s working on creating content for schools to complement the robot in a two-month courses, targeted towards alternative elementary education establishments, such as Waldorf and Montessori.

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“I want to effectively alter the way kids approach learning,” Mano told Gizmag. “Seeing a child’s eyes light up when they realize that sound thatthey’re making (via musical instrument) can control something is powerful. It’s not something they’re used to. That gets them curious as to what else is possible and (hopefully) will lead them down that rabbit hole.”

As the company continues to generate more exposure and financial support, Wigl as a whole can go one of two ways: open or closed-source. Mano reveals that it can be sold as a standalone, pre-built robot geared more towards the consumer and musical education programs, or as a ready-to-assemble kit incorporating the Arduino bootloader for ease.

“Arduino code is very similar to C code (almost interchangeable at some points) and is a highly marketable skill to learn,” Mano explained to Gizmag.

Interested in learning more? Head over to Wigl’s official page here, and watch it in action below!

 

 

 

Cree releases a sub-$15 smart light bulb


The Connected Cree LED Bulb looks to enhance the lighting experience with compatibly across almsot every platform.


Fresh on the heels of CES, connected living continues to be a key theme of 2015. Among the rapidly emerging categories, which ranges from thermostats to locks, are lights. While Philips Hue has become one of the most notable names in the smart bulb space, a number of companies are now looking to tap into the Internet of Things‘ bright future. One in particular, Cree, has become the latest to enter the market with its 60W-equivalent Connected Cree LED Bulb.

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For the time being, smartphone-controlled lighting is seldom inexpensive. However, that is something Cree is aspiring to change with its new sub-$15 product line. Not only compatible with Home Depot’s Wink hub, the Connected Cree Bulb will work with any ZigBee-certified platform. Users can simply sync their iOS or Android device with the bulb to to trigger a number of light settings: dim or brighten, schedule, and remotely turn them for an added layer of security.

“Everything Cree does is based on the promise of providing the best lighting experience, and that starts with superior LED light. The Connected Cree LED Bulb delivers on that promise while also creating a simple user experience for consumers seeking device connectivity in their homes. The Connected Cree LED Bulb provides the uncompromising combination of a superior LED light experience with multi-platform compatibility, all at an affordable price,” explained Cree CMO Betty Noonan.

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Moreover, the smart bulb is also designed for compatibility with future Cree supported hubs and market-leading platforms, including the Apple HomeKit platform, as consumers adopt new platforms for home connectivity. For those homeowners looking to enhance their lighting, the connected bulb will go on sale at HomeDepot.com later this month.

As the smart home market surges ahead, Atmel is well-positioned to remain at the heart of many of these Internet-enabled systems. The Atmel | SMART SAM R21, for example, has become a go-to choice for many developers looking to easily design connected lighting and wireless sensor networks.

Manga Screen is a multi-touch display for Maker projects


Manga Screen is a 4.3″ LCD screen with a capacitive touch panel and HDMI input.


Developed by Oslo-based Maker Elias Bakken, the Manga Screen is a high-definition, 4.3” LCD screen. Powered by USB, the capacitive multi-touch screen can be used with any device that has an HDMI output, including a Raspberry Pi, BeagleBone Black, Odroid and Arduino Tre.

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At the heart of the fully open-source project lies an ATmega16U4, along with several other electronic components including a DVI receiver, a capacitive touch panel controller and an LCD screen.

“The resolution is high for such a small screen with 800×480 (WVGA) and the capacitive touchscreen driver used is the fabulous mXT224 from Atmel. It adds a few bucks more than the Chinese copies, but when you touch it, you will know where that extra money went,” the Maker writes.

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As demonstrated by Bakken’s working prototype, the Manga Screen can be a welcomed addition to a wide-range of applications, such as a RepRap 3D printer display, a DIY automated coffeemaker control panel or a monitor for an array musical projects.

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Interested in a high-res screen for your next creation? You can head on over to its official Kickstarter page, where Bakken is well on his way of achieving his kr65,000 goal.

LifeQ is tapping into the human sensor


In today’s constantly-connected world, there is often a disconnect between raw data collection and sensor management. LifeQ has the answer.


According to LifeQ, who made its debut back at CES 2015, the future of wearables may not actually be wearables but instead the data that they collect. The South African startup is looking to tap into the human sensor by combining two technologies to give people the ability to optimize and improve the condition of the body and live intelligently. This pair of technologies, continuous physiological monitoring and bio-mathematical modeling, provide insights around personal and population-wide health, making it possible to significantly improve decision making for anyone’s well-being.

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We had the chance to catch up with LifeQ executive founder Riaan Conradie along with lead engineer Nicol Carstens to explore the ways in which its Atmel | SMART SAM4L ARM Cortex-M4-based solution will enable wearable device companies, application developers, data scientists and other experts to better monitor, understand and manage physiology, behavior and health. It’s important to note: LifeQ is not a wearables company.

At the moment, computational systems biology is a relatively new field, with only a small group of scientists studying and publishing on the topic. LifeQ’s multi-disciplinary team is pioneering this effort and has a vision of enabling every human being to really understand their own bodies and health, and make decisions based on highly personalized health records and insights.

LifeQ’s technology focuses on highlighting and improving six major verticals in one technological device for users to optimize their health and well-being including: fitness, nutrition, sleep and stress, medical, health and data mining. Given that deep analysis of data isn’t just a one-company task, it will require extensive collaborations to provide meaningful insights. Currently, the startup is partnering with a wide-range of brands to enable them to tap into the LifeQ model specific to their industry.

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In fact, DailyDot reports that LifeQ ended CES 2015 with four partners who will include the company’s technology in their devices in the near future, and another 10 to 15 slated to be onboard by year-end. Among the early partners for implementation is First Alert with its Onelink smartwatch, which will take advantage of LifeQ’s ability to add functionality as it gathers more consumer data in its research cloud.

“Mobile health is following a very similar evolution to weather forecasting, going from simply going outside, through barometers to sophisticated computational forecasting,” explained Conradie. “Just like in weather forecasting, the traditional meteorological recording equipment is still needed, but it’s more about analyzing and using that data.”

Undoubtedly, LifeQ’s data pool will continue to expand as more consumers buy its partners’ wearable gadgets. As companies include these sensors into their next products, information will be sent to the cloud, and the resulting streams will be made available to app developers and device makers. Interested in learning more? Head over to the company’s official page here.

LyteShot wants to take mobile games out into the real world 


Finally, a new mobile gaming system that requires more than just your thumb. 


When it comes to gaming, Mark Ladd and Tom Ketola envisioned something entirely different than just sitting on a couch or inside a dorm room. The Maker duo, who together lead the team behind LyteShot, have developed a reality gaming alternative that converges modern-day technology with old-school outdoor fun.

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The ATmega328P based platform is comprised of a wireless device and sensor that essentially acts in laser tag-like fashion. Both the Lyter and LytePuck, respectively, are equipped with IR transmitters/receivers, Bluetooth Low Energy, accelerometer, HUD navigation controls, along with vibration motors and LEDs to show in-game data. The handheld gadget is customizable with a series of peripherals that enable a player to transform it into a gun, wand, staff, sword, bow or just about anything else through 3D printing, making it ideal for a wide-range of role-playing and first-person shooter games, interactive capture the flag, scavenger hunts, and adventures with complex story-lines.

“Asking if LyteShot is different than laser tag is a lot like asking if Xbox is different than Halo. LyteShot is a platform, first and foremost, and one that supports a wide range of games. The LyteShot platform can not only support a game of laser tag (easy!) but also provide for the creation of an entire library of live-action games from thrilling spy games to tower-defense games, and from Alternate Reality Games (ARG) games to fantasy RPGs,” Ladd writes.

How it works is relatively simple. The Lyter and LytePuck sensor connect with your mobile device to transmit game data to other players via the cloud. Point the device at another player/object and click the trigger. For instance, if the person wearing one of the sensors is “hit,” the blow will be registered in the point system for whatever game is being played. Once the LytePuck receives a command, it reacts by lighting up or vibrating, alerting the player who is sporting the LytePuck to the in-game response. This command is then sent instantaneously through the cloud to all the participants’ mobile devices, alerting everyone with up-to-date, real-time information and messages.

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“For gamers of all kinds, LyteShot provides cloud-based wireless technology that enables instant shared data. Players can use real-time tracking of game logistics, leaderboards, hit detection, geo-tracking, quest completion, in-game communication, and more to provide an immersive and socially driven experience. Gamers will no longer need a referee or gamemaster to play. LyteShot digitally tracks all game stats, enforces all boundaries, guides the storyline and more – instantaneously.”

LyteShot is in the process of making a number of games available on its open platform. Among them are Assassin (a live-action game where participants aim to eliminate each other), Besieged (a medieval fantasy digital territory capture game), and Invasion (a game played against the computer in which players “battle a swarm of viruses taking over the planet”).

Using its open-source SDK, Makers and developers alike have the unique ability to create the next generation of augmented reality gaming, including a heads-up display app. In fact, LyteShot is already working with Epson to integrate the system with its Moverio BT-200 smart glasses. Through LyteShot’s Arduino (ATmega328P) powered hardware platform, there are endless possibilities of what can be created, ranging from virtual grenades to claymores to the use of drones. In the near future, the team even plans to launch a marketplace where users can share their gadgets and code.

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Are you ready to put those thumbs to rest and take mobile gaming outside? If so, hurry on over to the team’s Kickstarter page, where they are currently seeking $168,534.

Chip Design talks smart Bluetooth, sensors and more


CES 2015 saw countless Internet of Things (IoT) devices, ranging from Bluetooth gateways and smart sensors to intensive cloud-based data processors and hackathons – all powered by Atmel | SMART ARM-based microcontrollers.


Writing for Chip Design Magazine, Editorial Director John Blyler recounted the world’s largest electronics show by elaborating upon the underlying the show, which was indeed, connectivity.

“The only difference each year is the way in which the connectivity is express in products. For example, this year’s event showcased an increase in gateway networking devices that permitted Bluetooth Low Energy-equipped gadgets to connect to a Wi-Fi router or other interfaces with the outside world,” Blyler shares.

According to a new IHS report, the global market for low-power, Bluetooth Smart integrated circuits (IC) will see shipments rise nearly tenfold over the next five years. Not only will the worldwide Bluetooth Smart and Smart Ready market be valued at $3.9 billion by 2020, Bluetooth-enabled device shipments will approach the four billion unit mark by next year as well.

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This is good news for very low power wireless semiconductor intellectual property (IP) and device manufacturers in the wearable and connected markets, Blyler adds. “One example out of many is Atmel’s BTLC1000 chip, which the company claims will help improve battery life by over 30% of current devices. The chip architecture is based on a ARM Cortex-M0 processor.”

Expanding upon the Atmel SmartConnect wireless portfolio, the BTLC1000 is a Bluetooth Smart link controller integrated circuit that connects as a companion to any Atmel AVR or Atmel | SMART MCU through a UART or SPI API requiring minimal resource on the host side. The ultra-low power solution is capable of achieving sub-1µA in standby mode, while delivering the industry’s best dynamic power consumption and increasing battery life by as much as one year for certain applications.

Giving its unprecedented 2.1mm X 2.1mm Wafer Level Chipscale Package (WLCSP), the Bluetooth Smart controller is ideal for the rapidly growing wearables and IoT realms, not limited to portable medical, activity trackers, human Interface devices, gaming controllers, and beacons and much more.

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For those unfamiliar with the technology, Bluetooth Smart is the intelligent, low-power version of traditional Bluetooth wireless technology that works with existing smartphone and tablet applications, and brings connectivity to everyday devices ranging from toothbrushes to heartrate monitors.

“Bluetooth Smart and tiny ultra-low power devices are vital for the wearables market and Atmel have a triple play with their BTLC1000 chip… which has a Cortex-M0 processor on-board and battery life improved 30% over current devices. So here is a perfect example of my point, this device is smaller, uses less power and combines more functionality so after it samples in March it will make its way into new products that simply couldn’t exist before.  What kind of predictions can we make from this you may ask? Things like smart bandages that take your temperature and remind you to take your antibiotics or food packaging that warns of spoilage, the possibilities expand every year. Expect to see more Bluetooth connected ‘things’ at CES 2016. This is an important step in the Internet of Things becoming a reality and that could be an inflection point,” David Blaza recently shared in the ARM Connected Community.

Blyler goes on to note that in order for the IoT to be useful, sensor data at the edge of the connectivity node must be communicated to the cloud for high-performance processing of all the data.

“Next to connectivity, sensors are the defining component of any IoT technology. Maybe that is why sensor companies have been a growing presence on the CES show floor. This year, sensor-related vendors accounted for over 10% of total exhibitors. Many new IoT sensor technology is implemented using tiny MEMS physical structures.”

Want to read more? You can find the entire write-up here. To explore Atmel’s latest Bluetooth ultra-low power solution for the IoT, you can also do so here.

 

 

gTar uses an iPhone and LEDs to teach you to play the guitar


This isn’t your traditional axe, but an electric guitar-digital device hybrid that makes sound via MIDI processed through an iPhone.


Have you always wanted to be a rockstar but lacked the necessary musical talent? After all, learning to play the guitar can be a daunting (and expensive) task. But thanks to our friends at Incident Technologies, there is now an easy-to-use, cost-effective solution: the gTar.

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Previously seen on Kickstarter and more recently, inside Eureka Park at CES 2015, gTar is a fully digital guitar that enables anybody of any experience level to play music quickly and easily with the help of LEDs and a docked iPhone. Users simply affix their smartphone to the guitar body, load its accompanying mobile app, and follow an array of interactive LEDs along the multi-touch fretboard — which can play various sounds and triggers via its MIDI compatibility. Not only does the gTar show you what to play, but tracks whether you’re doing it correctly. According to its creators, the learning system will have you rocking out in under 15 minutes.

“We think that everybody should be able to have fun playing music, regardless of how long they’ve been playing or how much time they have to practice. That’s why we built an intuitive feature called SmartPlay, which mutes out incorrect notes as you play and nudges you along as you play through difficult songs,” a company rep explains.

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Don’t be mistaken, the device possesses the same aesthetically appealing design of an everyday electric guitar. In fact, gTar is constructed from basswood and maple, giving it the look, feel and durability of a time-tested axe while packed with some additional components like an ATtiny48. It should also be noted that the hardware is open-source, enabling endless possibilities for Makers.

On the software side, the app features three modes: SmartPlay, Free Play and Create. It comes bundled with a library of over 150 preprogrammed songs from third-party sites that allow users to begin shredding right away. SmartPlay mode teaches users specific songs and scales, which are ranked by color in terms of their difficulty level: green for easy, yellow for moderate and red for hard. During the easiest stages, gTar will automatically “fret” for beginners and mute out incorrect notes. Using its ATtiny48 powered LEDs, you can learn some of the biggest hit songs, ranging from The Beatles to David Bowie.

As you make your way through the ranks to FreePlay, users are given free reign over the multi-touch fretboard, where musicians can then choose from a variety of 15+ sound kits, including guitar models, keyboards, synths, and even drums. This mode also provides an expression pad for tweaking four built-in sound effects, like echo or distortion, and a panel that offers full control of the LEDs. Feeling confident? Once ready, through the company’s new Sequence app, you can create beats, melodies, and rhythms without any previous musical skills. Sequence can be used either standalone, or with the gTar fretboard acting as an interactive controller.

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If AVR Man can do it, anyone truly can! Interested in learning more? Head on over to gTar’s official page here.

Fujitsu’s smart ring will let you write in midair


Fujitsu Laboratories has developed a lightweight, compact wearable device that makes it easy to draw letterforms in the air.


Though it seems wrist-adorned and head-mounted displays (HMDs) are all the buzz as of late, Fujitsu is hoping to change that with their newly-revealed smart ring that not only allows for motion control, but in-air handwriting as well. Sure, HMDs are already helping to provide a hands-free workplace for operators, however they don’t make it particularly easy to select displayed information, input figures, jot down memos on workplace conditions, or perform other necessary tasks.

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Fujitsu’s latest innovation lets wearers trace letters using their fingertip, while a built-in motion sensor translates those movements into usable characters. By “writing” in the air, users can then select menu options or make notes on photos that they take in the field — something which could certainly also come in handy during a tradeshow or while on-the-go.

“By applying proprietary technology that corrects the letterform tracings, Fujitsu has been able to improve character recognition accuracy, enabling recognition of everything from numbers to Chinese characters.”

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Aside from its motion sensor — which features an accelerometer, gyroscope and magnetometer — a BLE module, a status display LED, an operation button, a sensor-processing MCU, and a battery (capable of lasting roughly eight hours) are all packed into the tiny device. In addition, there’s an NFC tag reader embedded inside that will enable a user to receive instructions with a simple tap. The company believes that as data from the object to be worked on can be easily selected in a hands-free manner, the performance of maintenance and other tasks is expected to be more efficient.

While still merely a prototype, Fujitsu is currently testing the real-world usability of the device with aspirations of practical implementation by early next year. Explore the ring in more detail here.

Verizon launches connected car product for older vehicles


While a number of today’s cars are becoming increasingly Internet-enabled, what about older vehicles? Shouldn’t they become smarter, too?


During the 2015 North American International Auto Show, Verizon unveiled a new connected car service that enables drivers of older cars to receive roadside assistance as well as learn more about maintenance that may be required. At the moment, over 200 million vehicles currently lacking wireless capabilities in the U.S. alone could benefit from the new solution.

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“As one of the largest communications companies in the world, we are dedicated to providing consumers with innovative technology solutions that connect people, solve challenges and inspire change. Verizon Vehicle is a unique and truly holistic aftermarket solution available to over 200 million vehicles on the road today. It affords millions of drivers the power of knowing when things aren’t working well, potentially before a breakdown occurs — fostering a safer, smarter and more economical way to drive and maintain a vehicle,” said Erik Goldman, Verizon Telematics President.

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The subscription-based service will work on models dating back to 1996, and operates through an OBD reader that can easily be self-installed in the under-dash diagnostic port, a Bluetooth-enabled speaker attached to the visor and a complementary smartphone app. Users can opt to receive alerts via text, call, smartphone notifications or email in the event an issue is detected with their vehicle. Other features will enable drivers to diagnose mechanical problems, talk to car mechanics in real-time and call for help in an emergency. If drivers need assistance, the system’s built-in GPS can identify their exact location and relay this data a tow truck dispatch with precision.

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Looking to connect your car? Explore the new solution in more detail here. Meanwhile, don’t forget to read up on miaLinkup, a multi-functional wireless device that is looking to drive your 20-year-old vehicle into the IoT era.