Category Archives: Lists

5 smart crowdfunding campaigns you may want to back this week


Every Friday, we’re taking a look at some of the smartest, most innovative projects that have launched on Kickstarter and Indiegogo in the last seven days. 


Paragon Induction Cooktop

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Designed to ease sous-vide cooking for the masses, this smart induction hotplate pairs with a wireless sensor to precisely monitor and maintain temperatures. The FirstBuild team is currently seeking $50,000 on Indiegogo.

CarVi

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This mountable device is bringing a virtual driving system to older vehicles by simply connecting to a user’s smartphone. CarVi is currently seeking $100,000 on Indiegogo.

Sophia

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The smart skipping rope, Sophia counts how active you are and makes it easy to get more exercise during the day. FitFox is currently seeking €28,500 on Kickstarter.

Keepbo

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A combination of ‘keep’ and ‘robot,’ this wireless button can track, locate and notify users of a lost item or child in real-time. Keepbo is currently seeking $30,000 on Indiegogo.

Neoh

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Billed as the first wearable home theater system, the headphones provide a spatial sound simulation using embedded motion sensors. Neoh is currently seeking $80,000 on Kickstarter.

Did you happen to miss last week’s notable campaigns? If so, you can check them out there.

Report: 40% of business leaders expect the IoT to affect their organization in 3 years


 The IoT will have a significant or transformational impact on businesses over the next three years.


Nearly in 4 in 10 organizations expect the Internet of Things (IoT) to transform their business or offer significant new revenue and cost-savings opportunities over the next three years, according to a new study by Gartner. More so, the research firm found approximately 60% of enterprises believe the IoT will offer cost-saving opportunities in the long term.

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The survey, which was carried out in October 2014 among a Gartner-managed panel, was composed of 463 IT and business leaders who had knowledge of their organization’s IoT strategy. However, the research did find that many of their companies have not yet established clear business or technical leadership for their IoT efforts.

“The survey confirmed that the IoT is very immature, and many organizations have only just started experimenting with it,” explained Gartner Vice President Nick Jones. “Only a small minority have deployed solutions in a production environment. However, the falling costs of networking and processing mean that there are few economic inhibitors to adding sensing and communications to products costing as little as a few tens of dollars. The real challenge of the IoT is less in making products ‘smart’ and more in understanding the business opportunities enabled by smart products and new ecosystems.”

A useful indicator of the degree to which organizations are prepared for the IoT is whether they’ve identified technical and business leadership for their IoT efforts. The study found that less than one-quarter of respondents have established clear business leadership for the IoT, either in the form of a single organizational unit owning the issue or multiple business units taking ownership of separate IoT efforts.

“While a single leader for the IoT is not essential, leadership and vision are important, even in the form of several leaders from different business units,” said Steve Kleynhans, Gartner Research Vice President.

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Furthermore, just over one-third (35%) of respondents who expect the IoT to have a significant or transformational impact are often working for organizations have some form of established leadership in place. Many survey respondents felt that the senior levels of their organizations don’t yet have a good understanding of its potential impact; yet, it’s important to note that attitudes toward the IoT vary widely by industry. For example, board of directors’ understanding of the IoT was rated as particularly weak in government, education, banking and insurance, whereas the communications and services industries scored above-average ratings for senior executive understanding of the IoT.

Security and privacy are, unsurprisingly, top issues and industries dealing with intangibles were more concerned with security and privacy than those dealing with tangibles because many operate in very security-aware areas such as banking,” Jones added.

Last year, Gartner projected over 20% of enterprises will have digital security services for business initiatives using IoT devices by 2017. The firm also forecasted that the IoT will be comprised of 26 billion devices, generating over $300 billion in incremental revenue in the next five years. Not to mention, 50% of all IoT solutions will originate from startups less than three years old.

Nonetheless, Gartner did admit that experts will soon begin to emerge within enterprises. “We expect that over the next three years, more organizations will establish clear leadership, and more will recognize the value of some form of an IoT center of excellence because of the need to master a wide range of new technologies and skills,” Kleynhans concluded.

Interested in learning more? You can find the entire study from Gartner here. Meanwhile, you can discover the latest in the Internet of Things here.

Puzzlebox Orbit takes flight on All-American Makers


It was most mind-blowing (or controlling) episode yet! 


Given the ubiquity of DIY culture today, it’s no surprise that the Maker Movement has hit primetime with the debut of Science Channel’s new series All-American MakersIn case you haven’t had the chance to tune-in yet, the premise of the show is to give innovators and entrepreneurs an opportunity to pitch their ideas in return for funding and help being brought to market.

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The ABC Shark Tank-like show for the engineering and Maker savvy, which stars Printrbot founder Brook Drumm, roboticist Brian Roe and venture capitalist Marc Portney, airs on Wednesday nights at 10 p.m. ET. Most recently, the panelists were presented with the Puzzlebox Orbit — a mind-controlled, ATmega328 powered helicopter — by Joshua Macias and Steven Castellotti, both of whom you may have seen in our Maker Faire Bay Area booth in previous years. If you recall, the Bay Area-based company also took to Kickstarter way back in 2012, where it successfully garnered over $74,000.

While you may see neighborhood kids, or even adults for that matter, playing with remote-controlled helicopters in their yards today, the remote control that operates that toy may soon take a back seat — thanks to Puzzlebox. The startup recently created a toy ‘copter they call Orbit that is capable of being controlled through brainwaves via an electroencephalography (EEG) headset that reads electrical activity along the scalp and communicates to the device over Bluetooth. The company’s software then extracts and visualizes those brainwaves in real-time, issuing command signals to the Orbit via an infrared adapter.

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“Just weeks into its freshman run on the Science Channel, the network’s new series All-American Makers has highlighted some pretty fun tech, but Wednesday’s episode might have some of the coolest yet,” Mashable’s Sandra Gonzalez writes. And, having been able to play around with Orbit, we must agree. It’s mind-blowing!

If you missed the show’s latest episode, you can check out the team’s pitch here. Meanwhile, you can also read a recent blog post from Castellotti on Bits & Pieces. 

Video: Watch this little robot ski down a hill


Who said humans should have all the fun in the snow? 


So, this blog may be a little premature for our usual Futuristic Friday posts, however we couldn’t help ourselves. As our friends in Northern California, Colorado or New England hit the slopes, they may soon be joined by a few friendly, pint-sized robots. That’s because University of Manitoba Autonomous Agents Laboratory just taught a humanoid how to ski.

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Jennifer — who has demonstrated her athletic ability before having played both hockey and soccer — was equipped with a pair of custom wooden skis and two poles. While the open-source robot has already proven capable of climbing walls, running and conquering an obstacle course, her latest challenge was alpine and cross-country skiing as part of the lab’s project for the 2015 DARwIn-OP Humanoid Application Challenge.

The team took to snow to test out the humanoid’s skills in both cross-country and alpine skiing. According to the lab, the control of the alpine skiing was their primary focus, along with improving the cross-country gait. After all, different kinds of snow have different effects on cross-country skiing.

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“This is the latest extension of our work furthering our research into dynamic balancing and walking under realistic conditions. The changing nature of snowy ground, and the rapid control response required by alpine skiing, present significant challenges to gait design and dynamic balancing in Humanoid Robots, as does the challenge of operating this equipment in cold weather,” the team writes.

In addition, the team set out to have the robot dynamically switch from cross-country to alpine skiing when it detected a change in inclination. In doing so, the robot must deal with uneven surfaces and the gravity pulling it rapidly downhill, while also figuring out how to properly react to these forces. Not to mention, the snow can wreak havoc with Jennifer’s vision-based systems.

The 2015 DARwIn-OP Humanoid Application Challenge will be held in Seattle this May. Until then, be sure to watch the robot traverse the snowy terrain and down a little bunny slope below. Winter Olympics 2018, anyone?

Alibaba becomes the latest company to test drone deliveries


It’s a bird… It’s a plane… It’s a tea-delivering drone! 


When it comes to the concept of delivery by drone, what’s not to love? Alibaba, the Chinese e-commerce giant, has now begun testing drones for one-hour deliveries in China, following in the footsteps (or should we say air tracks) of other companies like Amazon, Google and DHL.

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The one-off test, which was in collaboration with Shanghai YTO Express Logistics, was announced on Alibaba’s Taobao shopping website showing a drone quickly delivering a packet of ginger tea to a woman who apparently needed tea in a jiffy. All together, the trial will transport supplies to 450 customers in Beijing, Shanghai and Guangzhou over a three-day period between February 4-6, 2015.

What’s more, Alibaba claims that its 49-renimbi ginger tea packets will be delivered within an hour. As CNBC reports, the drones won’t land directly on a consumer’s front door, but outside a residential buildings instead. There, the package will be collected by human couriers who will complete the remaining part of the delivery process.

“By conducting the trial, Taobao and YTO Express officials aren’t hinting that drone-delivery service is ripe for commercialization,” the Alizila blog post explained. “Aviation authorities in China and the U.S. are pondering regulations to govern such activities.”

Regulation is also very strict in China, and operators of drones must first seek permission from the Civil Aviation Administration before piloting the flying device. Like Amazon, Alibaba would first have to abide by numerous regulations if it wanted to truly roll out a broader drone delivery system.

Door-to-door courier service is just one of many applicable uses of these unmanned aerial vehicles — many of which powered by AVR microcontrollers — and rely upon real-time apps. As our friends at PubNub reveal, no matter what the use case is, you need a way to signal and control those drones in real-time. With PubNub Data Streams, you can send and receive data between IoT embedded devices and microcontrollers, enabling Internet of Things developers to build interactive and powerful UAV applications.

Report: Half a billion wearables to be in use by 2019


Cisco projects an 18-fold jump in mobile traffic from wearable devices by 2019. 


While wearables are still undergoing a shift from niche to mainstream, Cisco predicts the rapidly-growing popularity of the devices will surge over the next few years. According to the company’s Visual Networking Index report, there will be more than half a billion wearable devices in use every day come 2019. Evident by the sheer volume of manufacturers both big and small seen throughout CES 2015, paired with the upcoming launch of the Apple Watch and the rising use in Android Wear devices, it seems inevitable that the world will soon enter a state of ubiquity when it comes to body-adorned technology.

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In fact, Cisco forecasts that 578 million wearable devices will be in use around the over the next four years, up from just 109 million last year. That’s a fivefold increase, but more enormously, the flooding of units will result in 18 times the amount of mobile data traffic. However, a majority of that information will filter through users’ smartphones. Global traffic from wearable devices will account for 1.1% of total mobile data traffic by 2019, compared to 0.6% at the end of last year.

Of course, Cisco’s number doesn’t just refer to smartwatches, it encompasses items like wearable cameras and scanners, smart glasses, heads-up displays, health monitors, fitness trackers, electronic clothing, and so forth. Still, considering that wearable technology is a relatively new genre, the notion that 578 million of them will be strapped onto people’s bodies in just four years time is rather impressive. Regionally, North America will have the largest regional share of wearables, with 33% share by 2019, while Asia Pacific will come in just below at 32%.

“The phenomenal growth in smarter end-user devices and M2M connections is a clear indicator of the growth of IoE, which is bringing together people, processes, data, and things to make networked connections more relevant and valuable,” Cisco explains. “Both M2M and wearable devices are making computing and connectivity very pervasive in our day-to-day lives.”

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In addition to the huge wearable increase, Cisco expects to see smartphone ownership continue to rise to 5.2 billion by 2019 — that’s nearly a billion more smartphone users than today. Naturally, as more people use the Internet on smartphones and wearables, data usage is also expected to rise dramatically. People used around just 30 exabytes of data in 2014, but that’s set to jump exponentially to 292 exabytes before 2020 arrives.

“Consider the impact that an 18-fold traffic growth could have on network architecture as myriad fitness trackers, smart watches, smart glasses, sports accessories and healthcare devices connect,” writes Rob Lloyd, Cisco President of Development and Sales. “Mind boggling? Maybe, but these consumer devices are just the tip of the iceberg when it comes to this explosion of connectivity. We expect the total number of connected things to reach 50 billion by 2020 – almost six times the forecast number of connected mobile and wearable devices combined.”

Indeed, almost half a billion (497 million) mobile devices and connections were added in 2014 alone, while global mobile devices and connections last year grew to 7.4 billion, up from 6.9 billion in 2013. Smartphones accounted for 88 percent of that growth, with 439 million net additions in 2014. In 2014, on an average, a smart device generated 22 times more traffic than a non-smart device.

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“But note one thing: this isn’t just about the Internet coping with a large volume of new connections. Networks need to get smarter so that they are capable of creating dynamic connections, delivering the right service to the right person or device, and identifying – from among the trillions of packets of digitized information flowing across them – the precise pieces of data which can keep a product delivery on time, win a customer or keep citizens safe,” Lloyd adds. “The network is the platform on which everything digital will connect.”

By the end of 2014, the number of mobile-connected devices will exceed the number of people on earth, and come 2019, there will be nearly 1.5 mobile devices per capita. Overall, there will be 11.5 billion mobile connections by this time. Of those, 8.3 billion will come from personal mobile devices such as smartphones, tablets and laptops. The remaining 3.2 billion connections will stem from M2M communications, which Cisco places smartwatches, wireless wearable cameras and fitness trackers in this category.

By 2019, Cisco predicts that more than 69% of the world’s population will use mobile devices.That’s around 5.2 billion people out of a forecasted population of 7.6 billion. As you can imagine, the increase in mobile users will lead to an uptick in global wireless data traffic, which Cisco anticipates a tenfold increase over the next four years. Last year global wireless data traffic tallied 30 exabytes. That figure should reach 292 exabytes by 2019, Cisco stated.

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More than half of all traffic from mobile-connected devices will be offloaded from to a fixed network by means of Wi-Fi devices and small-cell networks each month by 2019, the company believes.

“Much mobile data activity takes place within users’ homes. For users with fixed broadband and Wi-Fi access points at home, or for users served by operator-owned femtocells and picocells, a sizable proportion of traffic generated by mobile and portable devices is offloaded from the mobile network onto the fixed network… Our mobile offload projections include traffic from both public hotspots as well as residential Wi-Fi networks.”

Want to read more? You can access the entire study here. The evolution of IoT, including wearables and mobile devices, is now at a point that it will require a comprehensively redesigned approach to security threats in order to ensure its continuous growth and expansion. With the amount of data on the rise how can we be sure to secure the Internet of Streams?

Security researcher discovers vulnerability in talking toy dolls


That doll just said what?! 


Vivid Toy’s best-selling doll My Friend Cayla has vulnerabilities which can be exploited by malicious hackers to make the talking toy say what they want remotely, which was first revealed by security researcher Ken Munro of Pen Test Partners in a recent interview with BBC News. While the actual flaw has not been disclosed, it is known to be in the pairing of Cayla with the mobile device.

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Cayla may appear to be like any other doll on the market today — 18” tall, blond hair, jean jacket, graphic t-shirt and pink skirt — but is equipped with a built-in speaker and a necklace that acts as a listening device. She uses uses speech recognition software and Google Translate technology to answer children’s questions, all while transmitting the words to an app on either an iOS or Android device. That device connects to Cayla via Bluetooth and relays what the child says, translates it into text and uses keywords to browse the web for a response.

BBC reached out to Vivid Toys regarding the vulnerability, who stated, “The hacking was an isolated example carried out by a specialist team – but nevertheless the company would take the information on board as it was able to upgrade the app used with the doll.”

The doll’s distributor had noted that if a child were to say a foul word or pose an question, it would refrain from answering with anything more than “That’s inappropriate” or “I don’t know.” However, as Munro’s research reveals, that she can be made to say much worse things to a child if hacked. For instance, Cayla closes out the interview warning, “Be careful parents. Who knows what I may say next?”

As mentioned in a recent Forbes writeup, a lack of security on the mobile app makes it rather easy for a hacker to change her stock responses from child-friendly platitudes to much more offensive content. An attacker would simply need to pair the dolly with their own device, Munro warns, either by quickly grabbing the toy or finding a way to remotely exploit the phone.

“We don’t think it would take much to turn her into a device to spy on and potentially interact with children. You would be well advised to make sure that she is switched off when not explicitly in use and make sure that the mobile device is secured with a strong PIN, also kept and patched up to date. In the longer term the manufacturer should apply a PIN for the Bluetooth pairing process, but we don’t think that can be done without a product recall.”

Coincidentally enough, Atmel resident security expert just examined the issue in-depth, highlighting that while some sort of IoT is possible without security, without security it would really just be a toy. And this incident proves just that… literally.

“Security matters because users must trust that the nodes are who they say they are (i.e. authentic). Additionally, confidentiality of the data is important to keep unauthorized third parties from getting the data and misusing it. Also, without data integrity mechanisms there is no way to ensure that the data have not been tampered with or corrupted. All three of these matter. A lot,” Boldt writes.

6 Super Bowl tech facts you’d like to know


Amid “deflate-gate” speculation, entertaining commercials and press coverage, the real spotlight is on the technology. 


The stage is set for Super Bowl XLIX, and we’re just hours from Seattle Seahawks and New England Patriots doing battle. Over the years, there has been a noticeable shift in the way digital technology has enhanced the professional sports world — both on and off the field. Just fire up the live Twitter feed on your smartphone, sink into your sofa, flick the remote and immerse yourself in a multi-screen experience. Not only are fans tuning in on ultra high-definition (or 4K) TV sets and staying connected with the game more than ever before, but with the emergence of the Internet of Things (IoT), we’re now also seeing stadiums and sidelines become increasingly ‘smart’ coupled with sensors, embedded devices and real-time data streams.

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1. Surface on the sidelines

It looks like coaches have traded in those paperback books for Atmel powered Surface Pro 3 tablets to review plays and draw up the X’s and O’s. Together, Microsoft and the NFL are collaborating to usher in a new era of technology that’s more useful for players, more manageable for teams, and more enjoyable for fans.

2. No dunkin’ in the dark this year

This will actually be the first Super Bowl to be entirely lit by LED bulbs. The University of Phoenix Stadium recently upgraded over 780 metal halide fixtures with 44,928 Cree LED lights. And while it sounds like the new setup would draw far more power, it turns out those LED fixtures need a mere 310,000 watts of power to glow, compared to the 1.24 million watts required by the metal halide bulbs. That’s 75% less power.

3. Big game calls for big data

People used a lot of data during last year’s Super Bowl at the MetLife Stadium, with data usage reaching 624GB for AT&T and 1.9TB for Verizon.  In order to keep up with demand, an intricate indoor distributed antenna system was installed that was comprised of 228 antenna locations, each with its own antenna and remote amplifier unit, connected by roughly 150,000 feet of cable. This is expected to accommodate up to 4TB of data usage.

4. Connectivity is key

The host stadium, which is also the home of the Arizona Cardinals, has rolled out a major upgrade to its wireless network that will ensure that fans attending the game can stay connected with social media, stream instant replay videos and much more on their mobile devices. In addition to the 1,200-somewhat Wi-Fi hotspots, phone recharging stations have been situated throughout the venue as well.

5. 4K all the way

NBC Sports is deploying a number of 4K cameras to capture the game, enhancing the images even for people with HD sets. The 4K images are so clear that they can be blown up many times over, which as you can imagine, makes it an ideal technology for instant replay. In addition, there will be over 46 “regular” cameras and 100 microphones in use to bring the matchup to millions of fans at home.

6. Tag, you’re it

With the help of RFID tracking devices from Zebra Technologies, both the Patriots and Seahwaks are now able to monitor real-time, location-based information of its players. During the championship, 22 sensors have been lined up along the catwalk 150 feet above the field, each tasked with obtaining data from chips on the athletes’ shoulder pads as well as in the game balls. This is then relayed to the broadcast booth and displayed in forms that fans can consume, such as infographics and replays.

What’s next?

While today’s game will have cable-mounted systems that hover over the field and follow the action as it happens, perhaps in the coming years drones will be able to capture the coverage. After all, the NFL Network has already considered the use of remote-controlled aerial vehicles to snap images of training camps and several college football teams have begun to use camera-equipped UAVs to record practices… so time will only tell.

11 smart crowdfunding campaigns you may want to back this week


Every Friday, we’re taking a look at some of the smartest, most innovative projects that have launched on Kickstarter and Indiegogo in the last seven days. 


EasyPlug Air

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This shield enables Makers to wirelessly connect their Arduino in under a minute. inXus interactive is currently seeking $20,000 on Kickstarter.

Akolyt

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This smart sensor plugs right into your car and gathers important data enhancing both safety and convenience. Drust is currently seeking €30,000 on Indiegogo.

Hive

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This automation system wants to make smart home devices, security, and entertainment accessible for everyone. Hive is currently seeking $100,000 on Kickstarter.

Safeti

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This personal security device is designed to keep you safe in any situation by tracking your exact location and guiding you through any emergency situation. Safeti is currently seeking $60,000 on Indiegogo.

Qmote

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Access your smart devices with just a click of this water-resistant remote. Qblinks is currently seeking $20,000 on Kickstarter.

Luna

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This mattress cover will make any bed smart, ranging from intelligently managing temperature to tracking your sleep, and integrate with your existing connected home devices. Luna is currently seeking $100,000 on Indiegogo.

EinScan-S

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The EinScan-S aims to serve as the world’s first high-resolution desktop 3D scanner that gives Makers industrial-grade resolutions. The team is currently seeking $50,000 on Kickstarter.

Coolbox

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A complete reinvention of the toolbox, this latest product packs all of the classic storage compartments a handyman would expect — along with several next-gen features. Coolbox, in partnership with Project Copilot, is currently seeking $50,000.

Wishbone

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Read your baby’s temperature with the world’s smallest, easiest-to-use and smartest thermometer. Joywing is currently seeking $20,000 on Kickstarter.

Flicks

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This portable boombox projector wants you to bring the party anywhere you go with big-time video and sound. Dashbon is currently seeking $50,000 on Indiegogo.

Glow

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The world’s first smart headphones glow with laser light while pulsing to the beat of your music or rhythm of your heart. Glow is currently seeking $100,000 on Kickstarter.

Puppy given the ability to walk thanks to 3D printing


3D printing lets another two-legged dog run around with his four-legged friends.


A 3D-printed wheelchair has enabled a dachshund puppy, born without front limbs, to walk again. This heartwarming story is just the latest example of how the additive process is helping our friends from the animal kingdom get a second lease on life. Last year, we saw an adorable Chihuahua nicknamed TurboRoo roll around in his 3D-printed cart, while fellow canine Derby was given modified front legs that let the husky run for the first time.

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In this case, the six-month-old dog’s owners Trevor Byers and Elissa Smoak decided to build their beloved pup a wheelchair in an effort to help Bubbles get around in a much easier manner. To do so, the couple used a “combination of carbon fiber, model airplane, and 3D printed parts with the hope that others would be able to utilize the same design for their own dogs in need of a wheelchair,” 3ders.org writes.

Byers uploaded the life-changing design to MakerBot’s Thingiverse for other pet owners in a similar situation seeking assistance. “Bubbles is the reason I bought my printer in the first place and she loves the freedom it has given her,” the Maker explains.

The design features a torso support combined with an axle and two wheels. Once again, the prosthetic creation proved to not only be a more affordable option, but is more accessible than existing wheelchairs on the market today. Additionally, a pet owner can customize the size and weight of the contraption depending on the dog’s needs.

So, whether it’s a seven-year-old boyStumpy the turtle, or Quack Quack the duck, 3D printing has the potential to change the lives of humans and animals alike. The latest string of projects merely scratch the surface of the technology’s wide-range of uses, and more impressively, how localized manufacturing will only require one person to create a model and for the entire world to benefit.