Challenging reflexes with the Arduino-based Lightgame

Efstathios Lymperidis and Thodoris Bais recently debuted the aptly named Lightgame, which the two university student designed to challenge the reflexes of four players.

Key project components include:

“The game was developed using two Arduino devices connected in a Master – Slave configuration via the I2C synchronous serial protocol,” the duo explained in a detailed blog post.

“The Master Arduino is responsible for handling the buttons, displaying the correct RGB colors, [executing] all calculations for the score and stages of the game.”

Meanwhile, the peripheral Arduino is tasked with displaying messages on a TFT LCD screen and playing the appropriate music via a buzzer.

Interested in learning more? You can check out the project’s official page here.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s