Video: Pixelate your food with Arduino

Created by Sures Kumar and Lana Z. Porter, Pixelate has been described as a Guitar-Hero-style eating game in which players compete in a one-minute showdown to see who can eat the most food in the correct order.

“A digital interface built into a custom dining table shows players which foods to eat and when, while the game detects whether they’ve eaten the correct food by measuring the food’s resistance on the fork,” Kumar explained on his official homepage.

“Potential applications for Pixelate include encouraging children to eat more healthy foods, helping to manage portions, and educating children and adults about nutrition. [We think] Pixelate gameifies the act of eating, challenging players to consider whether they think before they eat, or eat before they think.”

Pixelate – built using an Atmel-powered Arduino and openFrameworks – was recently exhibited at the Henry Moore Gallery, Royal College of Art, London.

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